Page 1 of 1

Uncertainty Rule

Posted: Thu Nov 25, 2021 7:05 am
by Octavian
I am struggling with that and find the manual confusing:
from what I guess, I´d say that using uncertainty means that you discover part of the value of a unit (the loaded dice) only after a couple of fights. Is that right? And does that mean, that on a certain point the value of the "loaded dice" is fixed and from then on you know (at least partly) what you can expect from that unit? Since I see a lot of changing figures even after let´s say half a dozen fights, I am not sure, if my interpretation is correct, or if the loaded Dice always is and will stay an uncertainty, which for me would spoil the whole thing.
Anyone able to answer that out there?

RE: Uncertainty Rule

Posted: Thu Nov 25, 2021 8:55 am
by Stelteck
I think the loaded dice have more probability to give around a high value or low value, according to a secret parameter than you can begin to guess after more fight.

RE: Uncertainty Rule

Posted: Thu Nov 25, 2021 12:48 pm
by Octavian
Thanks Stelteck.
Anyone out there with more than a guess and an exact definition - i think this is quite an important matter, since, if u choose uncertainty rule, this is used in EVERY fight, isn´t it. So we shouldn´t be left guessing around, what it means.

RE: Uncertainty Rule

Posted: Thu Nov 25, 2021 12:52 pm
by ltmoravcuk
I think it is better to turn off this option. For me it is confusing.

RE: Uncertainty Rule

Posted: Thu Nov 25, 2021 1:51 pm
by king171717
I turn it off. As I am still learning all the rules and units effectiveness.

RE: Uncertainty Rule

Posted: Thu Nov 25, 2021 1:57 pm
by Jagger2002
The concept is one die roll is fixed. It will always be the same. After a number of rolls, you will get a good grasp of whether it is a good or bad die. Units with good die are performing at a high level in this battle and those with a bad die at a lower level. Over time, you recognize which units are performing better and try to use them for important tasks. The opposite applies to units with a poor fixed die roll. That is the general concept as I understand it. It also helps differentiate units of the same type. Instead all vanilla, there is some variation in units even though they may be exactly the same in stats.

RE: Uncertainty Rule

Posted: Fri Nov 26, 2021 6:29 am
by Octavian
Thanks, Jagger 2002, that helps. So I was right in guessing, that with uncertainty you discover the "value" of a unit after a couple of fights and from then on it is fixed in that regard. Well.

RE: Uncertainty Rule

Posted: Fri Nov 26, 2021 11:53 am
by Vic
I am not sure you really want to know, but basically each unit rolls a 2d6 to determine what kind of loaded dice it gets.


Image

RE: Uncertainty Rule

Posted: Fri Nov 26, 2021 5:39 pm
by Octavian
You are right: I don´t know, if I really want to know..:)
But thanks anyhow!