Page 1 of 1

Bug in WITE2

Posted: Thu Nov 25, 2021 11:12 am
by rocket7407
I'm playing Stalingrad to Berlin as Soviet player against AI. There are 2 hexes near Stalingrad, 273,161 and 272,160 that refuse to be occupied by Soviet units. One is a rail hex that is severely hampering my ability to move supply to front line depots and fuel to airfields far to the west. Every turn I occupy those 2 hexes with Soviet units and use a rail repair unit to repair the rail hex. After the AI finishes the Axis turn, the Soviet units have been mysteriously removed from those 2 hexes and the hexes returned to Axis control, without an Axis unit anywhere close. I've repeated this over and over for many turns, always with the same result. When I reported this to Slitherine, they called it a game play issue. This is not a game play issue, it's an obvious programming bug, and a serious one.

RE: Bug in WITE2

Posted: Thu Nov 25, 2021 1:37 pm
by Denniss
This is about the third time I ask you to state your game version. You can't expect any help if we have to guess what's wrong as this was an once known but squashed bug.

RE: Bug in WITE2

Posted: Mon Nov 29, 2021 5:55 pm
by Joel Billings
Yes, we need to know the version or see a save, as this bug was fixed many versions ago.