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TOTH II

Posted: Sat Nov 27, 2021 7:21 pm
by Firebri
I've started this thread. In the hope that Peter, will come up with the goods !
[:D]

RE: TOTH II

Posted: Sat Nov 27, 2021 7:58 pm
by dox44
might work. i'll buy a copy!



RE: TOTH II

Posted: Sun Nov 28, 2021 5:44 pm
by Peter Fisla
Sure, if I live for 300 years [:D] It took me over 12+ years to make ToTH, never mind the years before that doing whole bunch of research - still to this day the game isn't perfect. My wife almost left me (girlfriend that the time), because I was just working during a day then I would come home and work on the game; neglecting her. Then in May 2019, the universe intervened and I had a stroke; everything changed after that. I'm just happy to be alive and having all my marbles in place...

RE: TOTH II

Posted: Sun Nov 28, 2021 7:46 pm
by dox44
okay what if i buy 2 copies...i can start a "2 for 2" campaign pledge.

sign below.

otherwise i'm just going to continue to play "Panzer" (GMT) and wait...


RE: TOTH II

Posted: Tue Nov 30, 2021 4:21 am
by Magpius
Glad you are still healthy Peter.
Nothing like a real life curve ball reprioritising what's important.
Sometimes, (believe it or not), wargames, take a back seat.
Sometimes.
(put me down for a pre-order [:D])
although I must say, by the time I've played all the scenarios here, not to mention the other games I've neglected... the above request is probably moot.

RE: TOTH II

Posted: Tue Nov 30, 2021 9:14 am
by Peter Fisla
Hi Magpius, how is life on the other side of the world? Or as we say here, down under [:D] Covid-19 going wild?

Re: TOTH II

Posted: Sun Dec 15, 2024 3:50 pm
by Firebri
Hi Peter,

If we cant have TOTH II. Can we have some tweaks, to the current game ?

Re: TOTH II

Posted: Sun Dec 15, 2024 7:25 pm
by Peter Fisla
Hi Firebri,

That's the plan, though I'm not whom I used to be 5 years ago before my health accident. I and Jorgen are now planning to work on a 3rd expansion. We just got the green light from the publisher, quite recently. The idea is, to release official update 6, kind of wrap up what we have so far as well as do another set of scenarios that we still have to determine the subject matter.

Re: TOTH II

Posted: Thu Dec 19, 2024 7:46 pm
by Firebri
Peter Fisla wrote: Sun Dec 15, 2024 7:25 pm Hi Firebri,

That's the plan, though I'm not whom I used to be 5 years ago before my health accident. I and Jorgen are now planning to work on a 3rd expansion. We just got the green light from the publisher, quite recently. The idea is, to release official update 6, kind of wrap up what we have so far as well as do another set of scenarios that we still have to determine the subject matter.
That will be great, Peter.

Re: TOTH II

Posted: Sat Jan 11, 2025 12:54 am
by S15
Excellent News!!!!

Re: TOTH II

Posted: Sat Jan 11, 2025 1:54 am
by JamesHunt
Your wargame is pure love, you are a saviour, it is great to hear that the real and only Peter Fisla is working on it.

Re: TOTH II

Posted: Sat Jan 11, 2025 4:55 pm
by Peter Fisla
Thank you all, for your encouraging words! Jorgen and I are getting together next weekend to talk about the upcoming expansion 8-)

Re: TOTH II

Posted: Mon Jan 13, 2025 5:10 pm
by LN59
Extension? Extension? Did you say Eee-X-tension?
Wonderful News, Peter and Jorgen!

With all my Best Wishes for Health and Joy for 2025,
while assuring You that I will be very patient,
in order to avoid (in a friendly way, rest assured)
putting unbearable pressure on You!

Best Regards from France...
Lilian :D

Re: TOTH II

Posted: Wed Feb 26, 2025 4:54 pm
by Ticonderoga60
wonderful news!!!!!!! :o :o :o

Re: TOTH II

Posted: Fri Mar 28, 2025 10:17 pm
by S15
Peter Fisla wrote: Sat Jan 11, 2025 4:55 pm Thank you all, for your encouraging words! Jorgen and I are getting together next weekend to talk about the upcoming expansion 8-)
Hi Peter, Hope you are doing well. Just checking in to see if you and Jorgen have a rough timeline /plans for possible TOTH expansion or TOTH 2. There are so many of us loyal fans who love your game and thirst for more!

Cheers
Stipe

Re: TOTH II

Posted: Sun Mar 30, 2025 10:07 pm
by Peter Fisla
S15 wrote: Fri Mar 28, 2025 10:17 pm
Peter Fisla wrote: Sat Jan 11, 2025 4:55 pm Thank you all, for your encouraging words! Jorgen and I are getting together next weekend to talk about the upcoming expansion 8-)
Hi Peter, Hope you are doing well. Just checking in to see if you and Jorgen have a rough timeline /plans for possible TOTH expansion or TOTH 2. There are so many of us loyal fans who love your game and thirst for more!

Cheers
Stipe
Hi Stipe,

No time line yet. It mostly depends on Jorgen, he is currently very busy with his day job. He is the one working on the scenarios, I will be focusing on the code changes.

Re: TOTH II

Posted: Wed Apr 02, 2025 12:38 am
by S15
Ok, thank you for the update! Looking forward to any news and developments from the two of you.

Re: TOTH II

Posted: Tue Apr 08, 2025 6:12 am
by JamesHunt
Thanks for the update Peter, wonderful news.

Question.

Posted: Tue Sep 09, 2025 6:26 am
by Magpius
This may well be a dumb question, and probably has already been answered...
But why does the computer player require me to press the AI button.
Is there a reason why this is not automated?
Could it be toggled or have a slider to pause or modify the speed between opp. units moving.
Thanks.

Re: Question.

Posted: Tue Sep 09, 2025 8:05 pm
by Peter Fisla
Magpius wrote: Tue Sep 09, 2025 6:26 am This may well be a dumb question, and probably has already been answered...
But why does the computer player require me to press the AI button.
Is there a reason why this is not automated?
Could it be toggled or have a slider to pause or modify the speed between opp. units moving.
Thanks.
Hi Magpius,

Each time an AI unit performs movement action or specifically an Ordnance/AFV changes its hull/turret covered arc while in LOS of a human unit, the AI continue button will be displayed allowing the human player to respond with defensive fire
vs the AI unit performing movement action. The AI continue button will also be displayed after each AI unit fire action allowing the human player to review the fire result (assuming Fire Interruption feature is on).

Further, please take a look at the manual section 4.3.5, specifically for Fire Interruption section.

I hope this helps,

Peter