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Unit destroyed by

Posted: Sat Dec 18, 2021 9:21 pm
by nogravity
Is it possible to find out the side that destroyed an unit in Lua functions? Currently, the Command trigger get fired when an unit is damaged or destroyed but I cannot find a way to tell which side destroy or damage the unit. Is there a way?

RE: Unit destroyed by

Posted: Mon Dec 20, 2021 2:35 am
by musurca
This was just recently discussed here: fb.asp?m=5101348

Short version: with many caveats, calling ScenEdit_UnitY() from a script after a damaged/destroyed trigger will USUALLY give you the weapon that destroyed it as a Unit. You can get the side from that Unit's wrapper.