Page 1 of 1

OVERRUN vs SHATTERED

Posted: Mon Dec 20, 2021 4:50 pm
by ncc1701e
Is it me or there are more OVERRUN than SHATTERED results in the latest patch?

RE: OVERRUN vs SHATTERED

Posted: Mon Dec 20, 2021 4:56 pm
by Nirosi
Have not felt it.

But the names of effects seem to have switched. Shattered use to be because of high odds, meaning you were gone for good. Now Shattered is used if your retreat path is too long and you go to the built queue.

Overrun seems to have replaced the old Shattered due to high odds and now has the same effect the old shattered had. So if I understand correctly, it is now "overrun due to high odds" in a way.

The adjustment in names (when the going to the queue thing was added so players could differentiate the results) might have caused the confusion?

RE: OVERRUN vs SHATTERED

Posted: Mon Dec 20, 2021 5:37 pm
by redrum68
Well with the changes to allow retreat up to 3 hexes, I think you'll see less SHATTERED since you'll almost always have a retreat location. So statistically you should be seeing less SHATTERED and more RETREAT and OVERRUN.