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Mods and WITE Updates

Posted: Tue Jan 04, 2022 4:30 pm
by RedBunny
Now that I'm using a few mods managed by JSGME I want to confirm my understanding of how WITE updates interact with mods.

First of all, I'm planning on reverting all mods and then applying an update. This is to ensure my base game gets any updated map/art.

I'll then need to evaluate the content of an update to determine if it included a map or artwork update that might get "overwritten" by a mod. At that point I'll have to choose to either apply the mod anyway, or not apply the mod and wait for someone to update that mod to reflect the update.

So experienced mod users, does the above sound like reasonable strategies?

RE: Mods and WITE Updates

Posted: Tue Jan 04, 2022 5:31 pm
by Hellway
I think Map and Counters Mods have no influence over the combat and move aspect of the game...anyone have other infos about that...?