Page 1 of 1
Turn 1 invasions discrepancy - Japan AI vs Human
Posted: Sun Jan 09, 2022 2:36 pm
by mikeinsa77
I'm taking my first look at playing Japan, and the AI appears capable of doing things I cannot.
For example: Rabaul.
I look at a saved game I have as the Allies after the Japanese strikes on 12/07. Rabaul is occupied by 1st SNLF. The combat logs show Invasion at 94,36, and Land Combat at 95,35.
When I attempt this as Japan, I move 1st SNLF to 94,36, invade, then attack Rabaul. I'm left with 1 movement point and cannot advance into Rabaul.
Any ideas?
RE: Turn 1 invasions discrepancy - Japan AI vs Human
Posted: Sun Jan 09, 2022 3:56 pm
by Remington700
I play hotseat so I did not know about the first turn AI advantage. But I can say being unable to capture Rabaul with your invading unit is normal.
If it is important for me to capture Rabaul on the first turn I bring in a second unit to invade the vacated hex. However there is a trade off as there are only a few units that can reach the area.
RE: Turn 1 invasions discrepancy - Japan AI vs Human
Posted: Tue Jan 11, 2022 1:14 pm
by AlvaroSousa
Hmm. Must be something in the movement formula. You are supposed to be allowed to move in.
I will add a road to Rabaul which allows it to happen.
RE: Turn 1 invasions discrepancy - Japan AI vs Human
Posted: Tue Jan 11, 2022 1:56 pm
by BJGeary
It's not just Rabaul. I don't recall now where it happened (since it was several days ago IRL, while you were debugging the supply problem), but I ran into this also on one of the tiny islands on turn 1. I wasn't able to advance from the beach on to the island itself.
RE: Turn 1 invasions discrepancy - Japan AI vs Human
Posted: Tue Jan 11, 2022 2:38 pm
by mikeinsa77
Wake Island was another one I tried. Haven't tried other yet.
RE: Turn 1 invasions discrepancy - Japan AI vs Human
Posted: Tue Jan 11, 2022 3:34 pm
by BJGeary
Wake was the other island, aside from the port of Rabaul, that I wasn't able to occupy on turn 1. Thanks for reminding me of which one it was.
So just adding a road link to Rabaul won't fix the underlying problem with occupy-after-invasion.
RE: Turn 1 invasions discrepancy - Japan AI vs Human
Posted: Wed Jan 12, 2022 9:32 am
by AlvaroSousa
Well it is on my list to look at.