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Gary Grigsby's Eagle Day to Bombing the Reich v1.06.52 Now Available!

Posted: Mon Jan 17, 2022 12:22 pm
by NotTooBad
Hi Everyone!

We have a new patch version for Gary Grigsby's Eagle Day to Bombing the Reich, you can grab it here!

v1.06.52– December 18, 2021
Changes & Fixes:

•Shuttle missions work much better than before. Added some UI info to show home bases for detachments. detachments will disband if they run out of planes or they end a subsequent turn back at their home base. You can move detached groups back to their original attached HQ bases but there is a delay now with moving groups depending on how far they move. For example, moving a detachment from Africa back to England will delay planes and pilots for about 10 days. If a detachment flies a mission and returns within 200 miles of their home base, they will automatically return to their home base and recombine. Detachments will not get new planes and pilots until they recombine.

•Did an extensive sweep of the code and fixed several more variable-type classes that were still causing minor issues with some routines, and several other minor bugs that were causing issues with the correct allocation of damage, fatigue, experience, hits, etc. to pilots and planes.

•Added "add bomber" and "add escort" menu shortcuts to the raid menus to reduce mouse clicking and movement.

•Damaged straggler bomber groups will separate to single planes on the return trip when the sun starts to go down.

•“List Targets” menu will automatically highlight map target types. Added UI shortcut to return to the main target types list.

•Reworked fighter attack/fighter bomber aircraft allocation. Ensured dual-role fighters can perform both FB and escort missions. Ensured AI proper use of FB’s and fighters carrying bombs and/or drop tanks.

•Added weather forecasting to non-campaign scenarios.

•More tweaks to help Allied AI form effective raids.

•Adjusted play balance for Big Week scenario.

Happy Gaming!

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RE: Gary Grigsby's Eagle Day to Bombing the Reich v1.06.52 Now Available!

Posted: Mon Jan 17, 2022 12:56 pm
by Peter Fisla
Thank you!

RE: Gary Grigsby's Eagle Day to Bombing the Reich v1.06.52 Now Available!

Posted: Tue Jan 18, 2022 3:46 am
by KenchiSulla
Thank you

RE: Gary Grigsby's Eagle Day to Bombing the Reich v1.06.52 Now Available!

Posted: Wed Jan 19, 2022 8:09 pm
by throttle8
I just got a new computer and I have the game's original setup file DRv100.

After loading original version of the game, can I load the new update v1.06.52 or do I need to first load updates v103?

Thanks

RE: Gary Grigsby's Eagle Day to Bombing the Reich v1.06.52 Now Available!

Posted: Wed Jan 19, 2022 11:07 pm
by warshipbuilder
Just the original and the update.

RE: Gary Grigsby's Eagle Day to Bombing the Reich v1.06.52 Now Available!

Posted: Thu Jan 20, 2022 1:16 am
by throttle8
ORIGINAL: warshipbuilder

Just the original and the update.
Thank You

RE: Gary Grigsby's Eagle Day to Bombing the Reich v1.06.52 Now Available!

Posted: Wed Feb 02, 2022 9:58 am
by Orm
Thank you for the update. [&o] [:)]

RE: Gary Grigsby's Eagle Day to Bombing the Reich v1.06.52 Now Available!

Posted: Fri Feb 04, 2022 6:16 pm
by PunkFriday
since this update v1.06.52 "fighter command" only uses a couple of NI units when i use the auto mission button. was this intended? fighter command is now basically like bomber command. i started a new campaign to test this and it persists.

RE: Gary Grigsby's Eagle Day to Bombing the Reich v1.06.52 Now Available!

Posted: Mon Feb 07, 2022 9:31 pm
by simovitch
ORIGINAL: PunkFriday

since this update v1.06.52 "fighter command" only uses a couple of NI units when i use the auto mission button. was this intended? fighter command is now basically like bomber command. i started a new campaign to test this and it persists.
This and other auto-raid planning issues have been fixed or improved for the next patch, due out soon aka "when it's ready".[;)]

Re: RE: Gary Grigsby's Eagle Day to Bombing the Reich v1.06.52 Now Available!

Posted: Fri Feb 25, 2022 3:25 pm
by BigDuke66
PunkFriday wrote: Fri Feb 04, 2022 6:16 pm since this update v1.06.52 "fighter command" only uses a couple of NI units when i use the auto mission button. was this intended? fighter command is now basically like bomber command. i started a new campaign to test this and it persists.
Is that for BoB or BtR?