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Gibraltar
Posted: Tue Jan 25, 2022 1:58 pm
by roy64
I just tried to bomb Gibraltar with two Italian Tac bombers & one ground attack bombers. All the the bombers have vanished without any record on the combat log. I only noticed after I ended my turn, I loaded up the auto-save file to see what happened but it only shows one ground bomber again without any record on the combat log.
When I attacked with the bombers I could not select any other units after the attack, to fix this I had to select any of the top menu buttons.
The attacks was from Vichy North Africa.
RE: Gibraltar
Posted: Tue Jan 25, 2022 2:30 pm
by stjeand
I have seen units vanish before...though rare not air. I have had units moving vanish...and that hex becomes a black hole...as I can send another unit and it will vanish.
I remember Al putting in a fix and I have not see it recently.
THOUGH I still do see a similar thing where say I can not place a unit...until I select a different top menu..and switch back.
I have had that happen with bombing before too.
Were you bombing land or naval?
RE: Gibraltar
Posted: Tue Jan 25, 2022 2:51 pm
by ncc1701e
Yes, I have seen this. If a land unit vanishes during an attack, there is a record in the combat log.
But, if an air unit vanishes during an attack, there is no record in the combat log.
RE: Gibraltar
Posted: Tue Jan 25, 2022 3:46 pm
by roy64
RE: Gibraltar
Posted: Tue Jan 25, 2022 3:48 pm
by roy64
The thing is all the planes were there when i ended my turn. The next turn they where gone.
RE: Gibraltar
Posted: Tue Jan 25, 2022 3:58 pm
by stjeand
Magic planes?
RE: Gibraltar
Posted: Tue Jan 25, 2022 7:40 pm
by ncc1701e
ORIGINAL: roy64
The attacks was from Vichy North Africa.
Vichy NA was on Axis or Allies side?
RE: Gibraltar
Posted: Wed Jan 26, 2022 6:17 am
by roy64
ORIGINAL: ncc1701e
ORIGINAL: roy64
The attacks was from Vichy North Africa.
Vichy NA was on Axis or Allies side?
Axis
RE: Gibraltar
Posted: Wed Jan 26, 2022 6:23 am
by roy64
ORIGINAL: stjeand
Magic planes?
Mussolini thinks it might be black magic.[:(]
RE: Gibraltar
Posted: Wed Jan 26, 2022 10:55 am
by AlvaroSousa
You probably attacked with a low strength air unit and it got blown out of the sky.
You just didn't notice it was that low. I have done that myself. He probably had a lot of AA there.
RE: Gibraltar
Posted: Wed Jan 26, 2022 12:00 pm
by roy64
They were at full strength & I don't think there's any AA there. In the reports tab it says they were destroyed but they were still shown on the map before I ended my turn.
RE: Gibraltar
Posted: Wed Jan 26, 2022 3:43 pm
by michaelCLARADY
Ley lines and Portals to another wargame.
RE: Gibraltar
Posted: Wed Jan 26, 2022 10:17 pm
by AlvaroSousa
If you have the turn before they died can you send it to me.
I have had low strength units die but not full ones. So something is off here. You are the 1st to lose a full strength unit.
RE: Gibraltar
Posted: Thu Jan 27, 2022 5:45 am
by roy64
https://www.dropbox.com/s/eofpi0qx5ses8 ... e.sav?dl=0
I only managed to get this save after the turn when the two tac bombers disappeared.
If you end your turn & go to the Italian ground attack bomber & bomb Gibraltar you'll get all kind of different outcomes, this picture is after an attack on Gibraltar.

RE: Gibraltar
Posted: Thu Jan 27, 2022 11:05 am
by AlvaroSousa
That bomber has zero strength. This might be a counter error. The methods just don't blow away 20 points of strength. 0 / 20 means it has zero left.
It is weird that is is showing stats for a full strength.
Anyways I will look into this today.
RE: Gibraltar
Posted: Thu Jan 27, 2022 12:25 pm
by AlvaroSousa
I found the issue. The A.I. put 122 AA guns in Gibraltar. How I am not sure since the code limits it to 6.
I fixed the scenario. PM me your email address and I will email the game back to you. Another bug on the list. A new one I have never seen.
RE: Gibraltar
Posted: Thu Jan 27, 2022 12:50 pm
by roy64
ORIGINAL: AlvaroSousa
I found the issue. The A.I. put 122 AA guns in Gibraltar. How I am not sure since the code limits it to 6.
I fixed the scenario. PM me your email address and I will email the game back to you. Another bug on the list. A new one I have never seen.
[:D][:D] 122 AA guns[:D][:D]
I finished the game so I don't need the game back thanks.[:)]
RE: Gibraltar
Posted: Sun Jan 30, 2022 5:43 pm
by AlvaroSousa
I was looking through the code and I can't find where the A.I. puts 122 guns in a spot. I don't know how it is doing it.
RE: Gibraltar
Posted: Fri Feb 18, 2022 6:57 am
by roy64
Did you manage to fix this bug?
RE: Gibraltar
Posted: Fri Feb 18, 2022 10:51 am
by AlvaroSousa
I could not find how they did it. Everything that moves AA for the A.I. is hit by the limiter.
If it happens again send me the game file.