Page 1 of 1

Sound Cue for Heli Ascend - Descend

Posted: Wed Jan 26, 2022 10:28 am
by benpark
Not a big thing at all in an incredibly well-thought out game -

I found myself expecting to hear an auditory cue for helicopters ascending and descending (helicopter sound, maybe a bit higher pitched ascending, lower descending).

I'm watching the unit information box for the unit, and the visual is there - but a sound cue seems like it would help with the immediate transmission of information to the player.

RE: Sound Cue for Heli Ascend - Descend

Posted: Thu Jan 27, 2022 3:59 am
by Crossroads
Hi @benpark, how It plays out at the moment is that we have various helicopter categories, with multiple variations per category :

[*] 17movement* - Helicopter, single rotor two blades
[*] 18movement* - Helicopter, single rotor three or more blades
[*] 19movement* - Helicopter, single rotor piston engine
[*] 20movement* - Helicopter, tandem rotor

17momevent?.ogg files for instance depict that iconic Huey whop-whop-whop sound for the game.

We do not have ascend/descend sounds, no. I'd assume we'd need those per category, so likely would not be a small effort. Great suggestion, though!