Laurenz (Allies) vs. ToTheLastBullet/ Wahhim (Axis) Youtube Companion AAR
Posted: Wed Jan 26, 2022 7:21 pm
Pre Game
Hi, this is a read-along comangion AAR for ToTheLastBullets (Wahhim) Youtube series (To be found here!) where he plays the evil guys with skulls on their heads, while I will try to stop him and save the world, making use of the imperialist superpowers of the Allies.
And while one could read SC2:WaW as a showcase of the power and efficiency of the centralized moloch of the Third Reich, I have some ideas how we can find strength in diversity.
I have homebrewed something new for this game, but I am not sure yet, whether to call it a strategy or a gambit. At the moment I think the best description would be a “potentially high tradeoff strategy”. I will explain it in a lot more detail later on as the game plan - while long-term - is quite tight.
I want to use this post to describe how I understand the game, and what my plans are. First, I do not expect to win this game. ToTheLastBullet is an experienced veteran and I have been barely playing for half a year now. As we both know this, and this series should be entertaining, I do not expect my opponent to go super tryhard Russia first. I also hope that the recent balance changes, give a little more incentive to try to go a middle eastern or a pacific route.
Still this game will be decided in the USSR, unless I do something stupid and blunder Great Britan to an unexpected Sealion. So my overall goals for this series are: Don’t lose to Sealion, put up a stiff resistance in the USSR, and pose some exciting problems for ToTheLastBullet that keep the series fresh and entertaining.
By country that means:
France:
I do not plan to commit a lot of British resources to France. The Brits are going to have a bit of a passive role at the start, focusing on research and gaining naval dominance, so we can control the places where Germany can go. Therefore, the goal for the French navy is to find action. If we can get rid of 1 or 2 Italian combat ships (BB,CA), or get some engagements with the Kriegsmarine, I think we can count this as a win. Obviously, I will be trying to hold France as long as possible, but without additional British support and a capable opponent my baseline would be that France surrenders in Axis’ June or July turn. So if I get to play France in July, that is a win.
Great Britain:
I don’t want to lose the island, AND I want to research, AND I want a strong navy, so there will be little money for Africa. Research prios will be spying (else the Germans just roll over us with hover tanks in ‘43) and a bit of naval and air basics. The general idea is to get the British posture to a point where they might bind considerable Axis forces anywhere in the theater, with the goal of diverting resources away from the Motherland.
India:
As the British will invest into navy, research and defense, the Raj will have to pick up the slack. That means Corps go brrrrrrr to have some kind of a defense in Africa, should he decide to send the Afrika Korps.
China:
I have not yet found room for much strategy in China. Lets see what Japan does, stand on defensive hexes, get AA and try to squeeze in basic infantry research. I will try to see where Japan invests so if he tries to go for a super greedy Pacific play, I can react accordingly.
USSR:
Well basically survive. I will not do anything experimental. Standard river defense, put units on relevant supply nodes, scramble to get basic research done, AA, AT, … . I am thinking of not taking the Baltics as they seem to be not worth losing the northern army group (a corps, a mechanized and some planes I think). Other than that I hope the buffed Siberian units will get me to the winter, and the harsher winter to a somewhat stabilized defense.
USA:
For the US the initial plan is to go a little bit Pacific leaning. But since the initial stage for the US is just greedy research I can adapt to the Japanese investment. As I will invest into having a reasonable Royal Navy, I also don’t think that I have to be especially scared of the IJN even if they are somewhat successful in the Pacific.
So to sum up my lengthy post, the strategy is to not roll over and die in the early part of the game, and develop the British capability to bind Axis resources by either posing threats or responding to them. + there is my homebrew which I will introduce should it become relevant.
Hi, this is a read-along comangion AAR for ToTheLastBullets (Wahhim) Youtube series (To be found here!) where he plays the evil guys with skulls on their heads, while I will try to stop him and save the world, making use of the imperialist superpowers of the Allies.
And while one could read SC2:WaW as a showcase of the power and efficiency of the centralized moloch of the Third Reich, I have some ideas how we can find strength in diversity.
I have homebrewed something new for this game, but I am not sure yet, whether to call it a strategy or a gambit. At the moment I think the best description would be a “potentially high tradeoff strategy”. I will explain it in a lot more detail later on as the game plan - while long-term - is quite tight.
I want to use this post to describe how I understand the game, and what my plans are. First, I do not expect to win this game. ToTheLastBullet is an experienced veteran and I have been barely playing for half a year now. As we both know this, and this series should be entertaining, I do not expect my opponent to go super tryhard Russia first. I also hope that the recent balance changes, give a little more incentive to try to go a middle eastern or a pacific route.
Still this game will be decided in the USSR, unless I do something stupid and blunder Great Britan to an unexpected Sealion. So my overall goals for this series are: Don’t lose to Sealion, put up a stiff resistance in the USSR, and pose some exciting problems for ToTheLastBullet that keep the series fresh and entertaining.
By country that means:
France:
I do not plan to commit a lot of British resources to France. The Brits are going to have a bit of a passive role at the start, focusing on research and gaining naval dominance, so we can control the places where Germany can go. Therefore, the goal for the French navy is to find action. If we can get rid of 1 or 2 Italian combat ships (BB,CA), or get some engagements with the Kriegsmarine, I think we can count this as a win. Obviously, I will be trying to hold France as long as possible, but without additional British support and a capable opponent my baseline would be that France surrenders in Axis’ June or July turn. So if I get to play France in July, that is a win.
Great Britain:
I don’t want to lose the island, AND I want to research, AND I want a strong navy, so there will be little money for Africa. Research prios will be spying (else the Germans just roll over us with hover tanks in ‘43) and a bit of naval and air basics. The general idea is to get the British posture to a point where they might bind considerable Axis forces anywhere in the theater, with the goal of diverting resources away from the Motherland.
India:
As the British will invest into navy, research and defense, the Raj will have to pick up the slack. That means Corps go brrrrrrr to have some kind of a defense in Africa, should he decide to send the Afrika Korps.
China:
I have not yet found room for much strategy in China. Lets see what Japan does, stand on defensive hexes, get AA and try to squeeze in basic infantry research. I will try to see where Japan invests so if he tries to go for a super greedy Pacific play, I can react accordingly.
USSR:
Well basically survive. I will not do anything experimental. Standard river defense, put units on relevant supply nodes, scramble to get basic research done, AA, AT, … . I am thinking of not taking the Baltics as they seem to be not worth losing the northern army group (a corps, a mechanized and some planes I think). Other than that I hope the buffed Siberian units will get me to the winter, and the harsher winter to a somewhat stabilized defense.
USA:
For the US the initial plan is to go a little bit Pacific leaning. But since the initial stage for the US is just greedy research I can adapt to the Japanese investment. As I will invest into having a reasonable Royal Navy, I also don’t think that I have to be especially scared of the IJN even if they are somewhat successful in the Pacific.
So to sum up my lengthy post, the strategy is to not roll over and die in the early part of the game, and develop the British capability to bind Axis resources by either posing threats or responding to them. + there is my homebrew which I will introduce should it become relevant.