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Leader death details

Posted: Sat Jan 29, 2022 12:26 pm
by Beethoven1
Since RNG leader deaths are a significant part of the game, it would be nice to have some more detail on how exactly the leaders died. Currently it either just says that they died, or else that they were executed...

How about instead...

Model was ambushed by partisans and killed by small arms fire
Vasilevsky was assassinated by an enemy spy
Von Kluge was killed in an enemy bombing raid on his HQ
Paulus died of a heart attack
Zhukov died in a plane crash
Manstein was killed by an enemy tank
Brandenberger was killed by artillery fire

etc

The descriptions would not necessarily have to mean anything, they could just be randomly selected. Maybe make them depend partly on the distance from the front that the leader was when they died. Currently it seems a bit weird when leaders die 10 hexes from the front line, so maybe at least throw us a bone and tell us what exactly it was that killed them?

Image

RE: Leader death details

Posted: Sat Jan 29, 2022 1:36 pm
by AlbertN
It can be scenic and make roleplay out of the situation but at the same time some players can be iffy if 'killed by air raid' when no enemy air was flying in the zone.

RE: Leader death details

Posted: Sat Jan 29, 2022 2:29 pm
by Zovs
I once lost Manstien on turn 3, due to a failure on my part, lost the game by turn 16 lol

RE: Leader death details

Posted: Sat Jan 29, 2022 5:12 pm
by M60A3TTS
Image

RE: Leader death details

Posted: Sat Jan 29, 2022 8:00 pm
by jubjub
ORIGINAL: AlbertN

It can be scenic and make roleplay out of the situation but at the same time some players can be iffy if 'killed by air raid' when no enemy air was flying in the zone.

If I remember correctly, leaders can be killed by bombing the hex they're in.

RE: Leader death details

Posted: Sat Jan 29, 2022 8:22 pm
by DeletedUser1769703214
ORIGINAL: Beethoven1

Since RNG leader deaths are a significant part of the game, it would be nice to have some more detail on how exactly the leaders died. Currently it either just says that they died, or else that they were executed...

How about instead...

Model was ambushed by partisans and killed by small arms fire
Vasilevsky was assassinated by an enemy spy
Von Kluge was killed in an enemy bombing raid on his HQ
Paulus died of a heart attack
Zhukov died in a plane crash
Manstein was killed by an enemy tank
Brandenberger was killed by artillery fire

etc

The descriptions would not necessarily have to mean anything, they could just be randomly selected. Maybe make them depend partly on the distance from the front that the leader was when they died. Currently it seems a bit weird when leaders die 10 hexes from the front line, so maybe at least throw us a bone and tell us what exactly it was that killed them?

Image

Does it really make a difference? Unless you are LARP'ing....

RE: Leader death details

Posted: Sat Jan 29, 2022 8:22 pm
by DeletedUser1769703214
ORIGINAL: jubjub

ORIGINAL: AlbertN

It can be scenic and make roleplay out of the situation but at the same time some players can be iffy if 'killed by air raid' when no enemy air was flying in the zone.

If I remember correctly, leaders can be killed by bombing the hex they're in.

pretty sure this statement is 100% accurate

RE: Leader death details

Posted: Sat Jan 29, 2022 11:02 pm
by AlbertN
Yes what I am trying to say is that IF there was no bombing, and a leader 'dies because of bombing' it will seem silly.
So there should be some coding for a criteria of ... chances of death, etc.

It'd be lots of effort for no real gameplay change, a cosmetic stuff!

RE: Leader death details

Posted: Sat Jan 29, 2022 11:16 pm
by Beethoven1
ORIGINAL: HardLuckYetAgain

Does it really make a difference? Unless you are LARP'ing....

Honestly, all I really want is for it to say something like "you have died of dysentery" simply for the sake of the memes. Think of the possibilities. It's a great marketing opportunity for 2by3 & matrix. [8D]