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Lost Production and Logistics

Posted: Tue Feb 01, 2022 6:20 am
by Lord_Calidor
I seem to have lost around 100 Prod and 132 Logistics between 2 turns. I bought 2 Escort sets and a Mechanized Corps, which should account for 60 Logistics (and I'm not sure if that gets deducted when bought or deployed); 300 Prod for Corps are already deducted prior to the screenshots below, these are from the end of Japan's turn 4 and beginning of turn 5.
No Land Units were switched from garrison to active mode, and no advancement paths were changed.



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RE: Lost Production and Logistics

Posted: Tue Feb 01, 2022 11:44 am
by AlvaroSousa
Post a snapshot of your deployment queue. Remember tech also costs PPs.

RE: Lost Production and Logistics

Posted: Tue Feb 01, 2022 12:39 pm
by Lord_Calidor
ORIGINAL: AlvaroSousa

Post a snapshot of your deployment queue. Remember tech also costs PPs.

You mean upgrades?
Shouldn't they use PP's only alloted in the Reinf./Upgrade window? In this case, I've set it 100.
No new researched tech yet, as it's only turn 5, no time to advance anything, really.

Edit: ah, do you mean - separate PP setting, for reinforcements AND upgrades each? Eg. if set to 100, it would use 100 PPs for reinf. AND 100 PPs for upgrades? So 200 PPs total?
That would account for a loss of 100 PPS.

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RE: Lost Production and Logistics

Posted: Tue Feb 01, 2022 5:19 pm
by *Lava*
I've noticed that the PP doesn't always equate, so something is indeed taking away from those numbers in the next turn. Not sure what the mechanism is there.

Logistics, OTH, never changes, or it shouldn't. You lose the amount of logistics made when you buy the item and the next turn it should be unchanged. So something is strange there with logistics.

RE: Lost Production and Logistics

Posted: Wed Feb 02, 2022 1:58 pm
by AlvaroSousa
I can't find the error here when I replicate your builds. I did, by chance, find another bug lol. Which I am going to fix now.

RE: Lost Production and Logistics

Posted: Wed Feb 02, 2022 1:59 pm
by AlvaroSousa
Keep an eye out for unusual change and let me know

RE: Lost Production and Logistics

Posted: Thu Feb 03, 2022 12:24 pm
by Lord_Calidor
Nothing unusual so far, concerning production & logistics.

Figured I won't open a new topic for something else:
this has been happening for 2 turns now, Mackay and Rockhampton are getting no supplies, despite having control of nearby seas, no blockades going on etc.
Zones of control keep shrinking, there are 2 transport fleets waiting to disembark, however little blue anchor icon is inactive.
On the other side of Australia, I've managed to capture and keep control of 3-4 ports around Perth without any issues, just with SNLFs, until larger transports with Armies came and disembarked inside ports, thus not wasting landing ships.


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RE: Lost Production and Logistics

Posted: Thu Feb 03, 2022 2:07 pm
by eskuche
ORIGINAL: Lord_Calidor

Nothing unusual so far, concerning production & logistics.

Figured I won't open a new topic for something else:
this has been happening for 2 turns now, Mackay and Rockhampton are getting no supplies, despite having control of nearby seas, no blockades going on etc.
Zones of control keep shrinking, there are 2 transport fleets waiting to disembark, however little blue anchor icon is inactive.
On the other side of Australia, I've managed to capture and keep control of 3-4 ports around Perth without any issues, just with SNLFs, until larger transports with Armies came and disembarked inside ports, thus not wasting landing ships.


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There are port prerequisites to draw supply to eastern, western australia/india. It's all written in the game notes tab.

RE: Lost Production and Logistics

Posted: Thu Feb 03, 2022 2:16 pm
by Lord_Calidor
ORIGINAL: eskuche

There are port prerequisites to draw supply to eastern, western australia/india. It's all written in the game notes tab.

Got it. Manus was the culprit, was still in Allied hands.