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1.00.16 - Hotkey for normal / prio reinforcements

Posted: Mon Feb 14, 2022 2:26 pm
by ncc1701e
Would it be possible to have a hotkey to select between:
1. Normal reinforcements
2. Prioritized reinforcements

This is for avoiding a lot of mouse moves.

Thanks

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RE: 1.00.16 - Hotkey for normal / prio reinforcements

Posted: Mon Feb 14, 2022 2:33 pm
by redrum68
+1 for this. The reinforce/upgrade has a hotkey which is very useful though with the new patch the tooltip doesn't specify the hotkey anymore.

Re: 1.00.16 - Hotkey for normal / prio reinforcements

Posted: Sun Mar 20, 2022 5:06 pm
by ncc1701e
Alvaro, is this something on your list please? Would be great.

Re: 1.00.16 - Hotkey for normal / prio reinforcements

Posted: Mon Mar 21, 2022 1:34 pm
by AlvaroSousa
navies are in stacks. the coding for it might be a bit much and confusing.

Re: 1.00.16 - Hotkey for normal / prio reinforcements

Posted: Mon Mar 21, 2022 6:35 pm
by ncc1701e
You are right. I have completely forgot about this.

Re: 1.00.16 - Hotkey for normal / prio reinforcements

Posted: Wed May 04, 2022 6:52 am
by CHINCHIN
Could it be that in the unit list the units marked with only reinforcements are shown in a different color?

And add another icon to the chips other than the brown cross for reinforcement-only units?

I say only reinforcement because it is the one used, I never use only promotions, does anyone use the only promotions option?

Re: 1.00.16 - Hotkey for normal / prio reinforcements

Posted: Thu May 05, 2022 1:49 pm
by AlvaroSousa
That adds a lot more code and game complexity than you think it does. As is I am keeping how the navies reinforce and upgrade the same. The best plan is move a select group of ships to another port if you want something different.

Making all these changes would create other problems as players split and merge fleets.

Ultimately it will be done at the individual level in WP2 with a global toggle. The code and data structure in WP1 won't allow this without breaking all games.