Tank Combat Calculator
Posted: Mon Mar 07, 2022 5:41 am
https://www.desmos.com/calculator/dxn9x8r8o9
Made a calculator for determining results of tank vs tank combat. No idea how well it works, just barely tested it.
Of note, the tile the attacker is in determines what values the attacker uses for defense, and respectively, the defender uses their tile. No, the attacker does not usually benefit from attacking from a city unless they know the enemy has targeting+++ or above, and maybe against targeting++, I haven't checked. That .5 or .75 bonus to accuracy against the troops sitting in the city outweighs the 3.5x benefit from sitting in a city. Past targetting ++, it becomes a pretty good idea.
But yeah, believe that infantry combat is the same deal, just without penetration and accuracy checks, but I'm not sure, I haven't tested that. I also don't know all the bonuses, you're on your own there. Entrenchment? What does that even do?
Made a calculator for determining results of tank vs tank combat. No idea how well it works, just barely tested it.
Of note, the tile the attacker is in determines what values the attacker uses for defense, and respectively, the defender uses their tile. No, the attacker does not usually benefit from attacking from a city unless they know the enemy has targeting+++ or above, and maybe against targeting++, I haven't checked. That .5 or .75 bonus to accuracy against the troops sitting in the city outweighs the 3.5x benefit from sitting in a city. Past targetting ++, it becomes a pretty good idea.
But yeah, believe that infantry combat is the same deal, just without penetration and accuracy checks, but I'm not sure, I haven't tested that. I also don't know all the bonuses, you're on your own there. Entrenchment? What does that even do?