pirates setting in game generation
Posted: Fri Mar 11, 2022 10:26 am
for my first game, I've set both the pirates and space monsters setting to none, expecting that none means none of them appear in the game. The first pirate faction I met in my game was probably related to the human story line, a ghost pirates faction. But since i've now encountered the second pirate faction early in my home system, I wonder if those settings are working at all as intended. I'd like to play at least my first game without having to deal with them.
Another minor thing I noticed is that the starting location in galaxy generation is not saved like the other settings, it is always set to random.
Another minor thing I noticed is that the starting location in galaxy generation is not saved like the other settings, it is always set to random.