Game Crashes When Viewing Battles Possible .NET Issue
Posted: Sat Mar 12, 2022 6:49 pm
Hello,
As stated the game crashes when trying to closely view combat. The log files of the game itself don't always seem to be created, I have only one, but the Microsoft Event Viewer has many. This is from Event Viewer:
Application: DistantWorlds2.exe
Framework Version: v4.0.30319
Description: The process was terminated due to an unhandled exception.
Exception Info: System.NullReferenceException
at DistantWorlds2.DWGame.EndLoadGame()
at DistantWorlds2.DWGame.Update(Xenko.Games.GameTime)
at Xenko.Games.GameBase.UpdateAndProfile(Xenko.Games.GameTime)
at Xenko.Games.GameBase.TickInternal()
at Xenko.Games.GameBase.Tick()
at Xenko.Games.GamePlatform.Tick()
at Xenko.Games.GamePlatform.OnRunCallback()
at Xenko.Games.WindowsMessageLoop.Run(System.Windows.Forms.Control, RenderCallback, Boolean)
at Xenko.Games.GameWindowWinforms.Run()
at Xenko.Games.GameBase.Run(Xenko.Games.GameContext)
at wloXycPd9d34u2Md6A.mCsd5U4u9fycSAQsZ3.hXyPvFspDZs7c3Z0ie4(System.Object, System.Object)
at wloXycPd9d34u2Md6A.mCsd5U4u9fycSAQsZ3.t1yE59MD8(System.Object)
at <PrivateImplementationDetails>{F41B7D11-ED3A-432A-A123-3F128B08AB89}.Main(System.String[])
Basically, something happens that causes my display drivers to act weird, possibly with the .NET framework having an exception.
My DxDiag is attached below.
Thanks
As stated the game crashes when trying to closely view combat. The log files of the game itself don't always seem to be created, I have only one, but the Microsoft Event Viewer has many. This is from Event Viewer:
Application: DistantWorlds2.exe
Framework Version: v4.0.30319
Description: The process was terminated due to an unhandled exception.
Exception Info: System.NullReferenceException
at DistantWorlds2.DWGame.EndLoadGame()
at DistantWorlds2.DWGame.Update(Xenko.Games.GameTime)
at Xenko.Games.GameBase.UpdateAndProfile(Xenko.Games.GameTime)
at Xenko.Games.GameBase.TickInternal()
at Xenko.Games.GameBase.Tick()
at Xenko.Games.GamePlatform.Tick()
at Xenko.Games.GamePlatform.OnRunCallback()
at Xenko.Games.WindowsMessageLoop.Run(System.Windows.Forms.Control, RenderCallback, Boolean)
at Xenko.Games.GameWindowWinforms.Run()
at Xenko.Games.GameBase.Run(Xenko.Games.GameContext)
at wloXycPd9d34u2Md6A.mCsd5U4u9fycSAQsZ3.hXyPvFspDZs7c3Z0ie4(System.Object, System.Object)
at wloXycPd9d34u2Md6A.mCsd5U4u9fycSAQsZ3.t1yE59MD8(System.Object)
at <PrivateImplementationDetails>{F41B7D11-ED3A-432A-A123-3F128B08AB89}.Main(System.String[])
Basically, something happens that causes my display drivers to act weird, possibly with the .NET framework having an exception.
My DxDiag is attached below.
Thanks