Civilian casualties
Posted: Fri Mar 18, 2022 4:23 pm
Hello,
When it comes to artillery fire on hex with assets, there is damage added to hex and then split among all available from this hex. But there also should be worker casualties depending on population working on this tile and there should be information on start of the turn regarding amount of pops lost due to enemy fire, in the same screen with military pops lost. What do you think?
When it comes to artillery fire on hex with assets, there is damage added to hex and then split among all available from this hex. But there also should be worker casualties depending on population working on this tile and there should be information on start of the turn regarding amount of pops lost due to enemy fire, in the same screen with military pops lost. What do you think?