Imprisoned Generals fight on side of invaders
Posted: Sat Mar 26, 2022 3:50 am
I'm invading an independent colony that has a couple of imprisoned generals (presumably from a prior failed AI invasion?). The battle report screen shows them contributing to my side of the battle.
Probably a bug but I guess its possible that is intended.
Edit:
Wait, I think I know what happed, this is great.
I had attempted to invade that planet earlier but had neglected to ungarrison troops before loading them. I got distracted with something else, figured they were loaded and sent them to the colony. I eventually realized there were no troops and sent them back home to get the actual army - Duh. But the generals must have been assigned to the troop transports by the automation AI. So when I invaded the first time, the two brave generals parachuted in - by themselves!
The locals must have been quite confused seeing a couple of aliens running down the street screaming and carrying on. After the cops where called and determined these guys were clearly drinking and unwell (talking about how the army was coming and that they would all be crushed), the 2 hapless generals got tossed into the looney bin. (They both have the drunk trait so that actually plays).
But being the loyal generals that they are, they knew their boys would return and planned their escape. After 2 years in forced psychological therapy and really bad hospital food, the real invasion finally arrived. They broke out and joined the invasion force to glorious victory!
Freaking awesome bug. Don't fix it.
Probably a bug but I guess its possible that is intended.
Edit:
Wait, I think I know what happed, this is great.
I had attempted to invade that planet earlier but had neglected to ungarrison troops before loading them. I got distracted with something else, figured they were loaded and sent them to the colony. I eventually realized there were no troops and sent them back home to get the actual army - Duh. But the generals must have been assigned to the troop transports by the automation AI. So when I invaded the first time, the two brave generals parachuted in - by themselves!
The locals must have been quite confused seeing a couple of aliens running down the street screaming and carrying on. After the cops where called and determined these guys were clearly drinking and unwell (talking about how the army was coming and that they would all be crushed), the 2 hapless generals got tossed into the looney bin. (They both have the drunk trait so that actually plays).
But being the loyal generals that they are, they knew their boys would return and planned their escape. After 2 years in forced psychological therapy and really bad hospital food, the real invasion finally arrived. They broke out and joined the invasion force to glorious victory!
Freaking awesome bug. Don't fix it.