[1.0.2.8] Display flicker with GSYNC
Posted: Wed Mar 30, 2022 12:20 am
In short, if Gsync both windowed and Full-screen is enabled, LG OLED CX flickers horribly. Checking the VRR stat view shows that the framerate is flickering between 40-120fps, which the OLED doesn't like much, and this is just with a far view of the galaxy with nothing going on. I would say the game is completely unplayable like that, unless you like migraine and/or nausea. Setting Gsync to "full screen only" does make the flicker go away but you then lose sync with video players and better behaved games running in a window and/or windowed full-screen, not ideal.
The cake.. or rather the full-screen is a lie. DW2 can't change video mode at all, or the refresh rate for that matter. Bazillion resolutions are listed in the settings but you just get a window over desktop with or without a window bar depending if you've got "full screen" enabled picking something not native. So it's not possible to force the game to run @ 60Hz which might help (or not).
I've detailed the problem here with youtube video and everything:
https://steamcommunity.com/app/1531540/ ... 4700446205
The video with cows and flickering:
https://youtu.be/aokziiqx0Is
Here's photo of the stat window, the game thinks it's running @ 60FPS which may or may not be a hint. VRR status window tells a different story
The cake.. or rather the full-screen is a lie. DW2 can't change video mode at all, or the refresh rate for that matter. Bazillion resolutions are listed in the settings but you just get a window over desktop with or without a window bar depending if you've got "full screen" enabled picking something not native. So it's not possible to force the game to run @ 60Hz which might help (or not).
I've detailed the problem here with youtube video and everything:
https://steamcommunity.com/app/1531540/ ... 4700446205
The video with cows and flickering:
https://youtu.be/aokziiqx0Is
Here's photo of the stat window, the game thinks it's running @ 60FPS which may or may not be a hint. VRR status window tells a different story