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Multiplayer?

Posted: Sat Apr 02, 2022 3:38 pm
by Jeff_Ahl
I am considering buying the game, but I hate playing against AI because it is always useless in all types of strategy/operational games. Is there a multiplayer-community that is active? Can not see the classic "Opponent wanted"-sub forum as in other Matrix-forums.

Re: Multiplayer?

Posted: Sat Apr 02, 2022 3:50 pm
by gwgardner
Multiplayer is available in-game, via the PBEM++ system.

Re: Multiplayer?

Posted: Sun Apr 03, 2022 3:19 am
by bcgames
Challenges posted. Log on and get in on.

https://www.matrixgames.com/forums/view ... 3&t=382349

Re: Multiplayer?

Posted: Sun Apr 03, 2022 6:34 pm
by Jeff_Ahl
bcgames wrote: Sun Apr 03, 2022 3:19 am Challenges posted. Log on and get in on.

https://www.matrixgames.com/forums/view ... 3&t=382349
Great. Some problems buying the game right now - do not know if it is a bank error och website error, but when I have purchased it and tried it out hot seat with my self to get a basic knowledge about all the mechanism I'll be there.

This was all I needed to see, that there is an active MP-community.

This game seems awesome. Can not see why there are more IGOUGO than WEGO, WEGO is realism IGOUGO is more like advance chess...

Re: Multiplayer?

Posted: Wed Apr 06, 2022 4:06 pm
by mroyer
Is multiplayer really 2-player PBEM, or can you have more than two players. If so, what is the limit?
Thanks,
-Mark R.

Re: Multiplayer?

Posted: Wed Apr 06, 2022 6:27 pm
by LeLiquid
Hi guys !

The game seems very nice for now, we engaged a MP game with a friend and i was wondering.

Why both players can't play their turn in the same time ? I though a WEGO system would allow it (and make the MP games much smoother).

Thanks ! Bye.

Re: Multiplayer?

Posted: Thu Apr 07, 2022 4:22 pm
by Saint Ruth
mroyer wrote: Wed Apr 06, 2022 4:06 pm Is multiplayer really 2-player PBEM, or can you have more than two players. If so, what is the limit?
Thanks,
-Mark R.
Hi, only 2 player as two sides. Do you mean having 2 allied players vs 2 axis players? So allied player 1 takes their turn a nd it forwards to player 2?
Not currently supported. Didn't think there'd be much call for that...?

Though you could do it I suppose if you both used the same account.
Allied Player 1 could take their turn and then SAVE the turn.
Allied Player 2 could then take their turn (and it'd load the previously saved turn)
Player 2 would then press Next Phase and it'd be sent to the Axis player...

Though in this case, only Allied Player 1 would see the film...

Cheers,
Brian

Re: Multiplayer?

Posted: Thu Apr 07, 2022 4:27 pm
by Saint Ruth
LeLiquid wrote: Wed Apr 06, 2022 6:27 pm Hi guys !

The game seems very nice for now, we engaged a MP game with a friend and i was wondering.

Why both players can't play their turn in the same time ? I though a WEGO system would allow it (and make the MP games much smoother).

Thanks ! Bye.
Hi,
You're not the first person to ask that! :D
The reason is that one person's computer must make the film after both sides have take their turn. So this is the Allied player and to make the film, the allied players computer needs both turns, so the Axis turn has to have been take before the allied player takes his turn (and then makes the film).

You could of course have it so both players take their turns simultaneously, but then some other external server would have to get both turns, create the film, and notify you that it's done.

Cheers,
Brian

Re: Multiplayer?

Posted: Fri Apr 08, 2022 1:09 am
by mroyer
Saint Ruth wrote: Thu Apr 07, 2022 4:22 pm Do you mean having 2 allied players vs 2 axis players? ... Didn't think there'd be much call for that...?
Yes, that is what I meant. I've no idea whether it'd be popular or not. As an ole-time table-top war-gamer, I recall conventions where like-minded folks would gather, spread out giant hex-maps of North Africa or Soviet Union across multiple ping-pong tables with six, eight, ten, sometimes more, players per table squaring off to play non-stop for a weekend, each player playing a portion of a side. It was the ultimate blast of social gaming in my life.

Ever since, I've had this fantasy that a many-player WEGO system where everyone plays their PBEM turn simultaneously, on a computer, might capture some of that old time flavor - monster games, without monster investment by each individual. And with simultaneous WEGO, the long serial delays one-at-a-time PBEM are minimized.

Moreover, commanders on the same side would need to coordinate and plan together, but just how successfully they did that wouldn't be clear until the turn was resolved. Sounds pretty cool and kinda' realistic to me.


In any event, thanks for the response - I look forward to trying this out. It looks very interesting and I really like the WEGO approach, even if limited to two players.

-Mark R.

Re: Multiplayer?

Posted: Fri Apr 08, 2022 6:10 pm
by Saint Ruth
mroyer wrote: Fri Apr 08, 2022 1:09 am Ever since, I've had this fantasy that a many-player WEGO system where everyone plays their PBEM turn simultaneously, on a computer, might capture some of that old time flavor - monster games, without monster investment by each individual. And with simultaneous WEGO, the long serial delays one-at-a-time PBEM are minimized.
Sounds good all right, but would need some server to collect all the results.
Maybe one day! ;)

Re: Multiplayer?

Posted: Wed Apr 27, 2022 10:07 pm
by Numdydar
Saint Ruth wrote: Thu Apr 07, 2022 4:27 pm
LeLiquid wrote: Wed Apr 06, 2022 6:27 pm Hi guys !

The game seems very nice for now, we engaged a MP game with a friend and i was wondering.

Why both players can't play their turn in the same time ? I though a WEGO system would allow it (and make the MP games much smoother).

Thanks ! Bye.
Hi,
You're not the first person to ask that! :D
The reason is that one person's computer must make the film after both sides have take their turn. So this is the Allied player and to make the film, the allied players computer needs both turns, so the Axis turn has to have been take before the allied player takes his turn (and then makes the film).

You could of course have it so both players take their turns simultaneously, but then some other external server would have to get both turns, create the film, and notify you that it's done.

Cheers,
Brian
Now I am super confused. War in the Pacific AE is WEGO. Both players can take their turn at the same time and then the Allies send their completed turn to the Japanese player who runs the turn and sends the result file back to Allied player so they can also see the results of the turn.

Also Civilization VI MP is also WEGO as all players are doing their turns at the same time and when everyone is done the turn advances.

I was about to purchase the game for myself and a friend of mine, but I then saw this thread. As it sounds like MP with this game is just like MP in a lot of other games using Matrix's server system. I do my turn, upload the file, they download that file and then do their turn. Then their turn is uploaded to the server and the process repeats. This is NOT what I would consider a WEGO game at all. So why is it labeled as such? What am I missing?

Re: Multiplayer?

Posted: Thu Apr 28, 2022 3:22 pm
by Saint Ruth
How it works is:
1) Axis plays his turn 1. Presses Next and the turn is sent to Matrix's PBEM+ server
2) Allies downloads Axis players turn 1 and then takes his turn 1. Presses Next, turn 1 is resolved, and the result is sent to theMatrix PBEM+ server.
3) Axis player downloads this, views turn 1 resolution, takes his turn 2, and sends it off.
4) Allied player downloads Axis 3), views turn 1 resolution, takes his turn 2, presses Next, turn 2 is resolved, and sends it off.

So it is WEGO, each player takes their turn and then the turn is resolved. Next turn you view the previous turn's result and repeat.

I haven't played Pacific AE but that's sounds the same as this, one player sends his turn to the other player who runs the turn. The player who runs the turn then sends the results back to the other player to view, and he sends his next turn, and it repeats.

Re: Multiplayer?

Posted: Thu Apr 28, 2022 3:41 pm
by Numdydar
Sorry it is not the same a WitP AE.

The Japanese and the Allied player can both do their turns at the same time in AE. The Allies do not have to wait for the Japanese to complete their turn before doing their turn. This is what I consider a WEGO game.

What you are describing is the way every game that uses the PBEM server does. I take my turn and the other side can do nothing until I complete my turn. Just like Warplan, SC War in Europe, etc. This is NOT what I consider a WEGO game.

I expect a WEGO game to allow both players to do their turns at the time. They can upload their turns to a server whenever they complete their turns. The server resolves their turns once both players have uploaded their turns, the server resolves the turn, and then both sides can download the results for viewing.

AE is a 15+ year old game and can do this. I am very disappointed that a new game such as this, that even says it is a WEGO game, does not allow this process in MP.

From what I have seen of the game, it looks great, and the SP part of the game is definitely WEGO. Why MP could not get the same treatment, I do not know. But MP WEGO is what matters to me the most. Hopefully the next game that is developed will have this feature for MP, but until then I will have to pass on this one.

Re: Multiplayer?

Posted: Thu Apr 28, 2022 5:32 pm
by Saint Ruth
To me, a WEGO game is a game where both turns are resolved simultaneously, regardless of the order in which the turn files are exchanged.

Anyway, thanks for your input.

Cheers,
Brian

Re: Multiplayer?

Posted: Thu Apr 28, 2022 8:53 pm
by DesertedFox
Numdydar wrote: Thu Apr 28, 2022 3:41 pm Sorry it is not the same a WitP AE.

The Japanese and the Allied player can both do their turns at the same time in AE. The Allies do not have to wait for the Japanese to complete their turn before doing their turn. This is what I consider a WEGO game.
You are 100% wrong. In witp-ae turns are completed by players consecutively and executed simultaneously, just like in

hhhhmmmm WEGO Stalingrad.

Re: Multiplayer?

Posted: Thu Apr 28, 2022 9:49 pm
by Numdydar
It has been so long since I played WitP AE I completely forgot that we did have to wait for each side to do their turn separately just like this game does. When I played, we did our turns pretty quickly once we got further into the game so it felt like it was simultaneous lol.

So I was definitely wrong about that.

However, MP in this game is still not a WEGO system. Which is something I really wanted.

Re: Multiplayer?

Posted: Fri Apr 29, 2022 3:14 am
by DesertedFox
Yes, it would be nice if both sides could do their turns simultaneously, but for me, that would have been just icing on the

cake.

Turns executed simultaneously for me are so much more exciting than turn-based games when you open a fresh turn.

I am very happy to be playing this game, though I am still on that pretty steep learning curve. :mrgreen: