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Will this be updated with the improvements from Stalingrad?
Posted: Wed Apr 06, 2022 8:45 pm
by WhoAteMahCake
Was wondering if there were any plans for future updates for this game with the improvements from your new game. AI and all that.
Re: Will this be updated with the improvements from Stalingrad?
Posted: Mon Apr 11, 2022 3:11 am
by bcgames
There are no plans at this time that I know of. What I want to do is Desert War II at 2500 meters per hex from Operazine E to the Fall of Tunis. I'm all about the desert but that's just me. The Desert War is a small, niche market and we have to pay the rent.
Re: Will this be updated with the improvements from Stalingrad?
Posted: Tue Apr 26, 2022 4:50 pm
by Oubaas
bcgames wrote: Mon Apr 11, 2022 3:11 am
What I want to do is Desert War II at 2500 meters per hex from Operazine E to the Fall of Tunis. I'm all about the desert but that's just me. The Desert War is a small, niche market and we have to pay the rent.
I'm ready. I love the North African campaign. In the meantime, I think I'll buy this one.
Re: Will this be updated with the improvements from Stalingrad?
Posted: Thu Apr 28, 2022 6:18 pm
by orkuqui
bcgames wrote: Mon Apr 11, 2022 3:11 am
There are no plans at this time that I know of. What I want to do is Desert War II at 2500 meters per hex from Operazine E to the Fall of Tunis. I'm all about the desert but that's just me. The Desert War is a small, niche market and we have to pay the rent.
Instant buy for me if the game has a big campaign, at least March 1941 to December 1942, please make it happen.

Re: Will this be updated with the improvements from Stalingrad?
Posted: Sat May 07, 2022 10:27 pm
by Numdydar
If there is going to be a DW II with a campaign, please, please, let it be one continuous game versus linked scenarios.
Re: Will this be updated with the improvements from Stalingrad?
Posted: Sun May 08, 2022 12:18 am
by bcgames
Just doin' the napkin math...Rommel Arrives and Rommel Retreats = ~635 days. Number of turns per day depends on the varying amount of sunlight over the year...so let's be conservative and call it three turns per day. That means ~635 x ~3 turns/day = ~1,905 game turns in a continuous campaign game. That's not an instant buy for me. That's not a design project I would take on. Two weeks per turn @ 10km per hex @ brigade/division level...I could see that with this engine. I like designing battalion/brigade/regiment level games.