ScenEdit_SelectedUnits ()
Posted: Wed Apr 06, 2022 9:19 pm
ScenEdit_SelectedUnits ()
Does this function work?
If so how?
I want to create a special action that places a landing spot facility at the location of a hovering helicopter, but any helicopter selected not a predetermined one.
The ScenEdit_SelectedUnits () function isn't returning a value for the selected unit or am I missing something?
Any help or pointers appreciated.
K
Does this function work?
If so how?
I want to create a special action that places a landing spot facility at the location of a hovering helicopter, but any helicopter selected not a predetermined one.
The ScenEdit_SelectedUnits () function isn't returning a value for the selected unit or am I missing something?
Any help or pointers appreciated.
K