AI embarks only 1 unit per turn per command
Posted: Fri Apr 08, 2022 1:44 pm
Added bug 5 to my main post but wanted this to stick out a bit.
This is one of the reasons why the BEF gets partially hammed when AI controlled but if Human control it can escape easily
#5 - Transport AI (use the evac of BEF as example) will only load 1 unit per turn on to a transport. Even with multiple units assigned to the Transport AI command (yes it has MP to do it). AI should embark all units (as long as MP is present), a human player can do this so the AI should even if multiple units on the same port.
This is one of the reasons why the BEF gets partially hammed when AI controlled but if Human control it can escape easily
#5 - Transport AI (use the evac of BEF as example) will only load 1 unit per turn on to a transport. Even with multiple units assigned to the Transport AI command (yes it has MP to do it). AI should embark all units (as long as MP is present), a human player can do this so the AI should even if multiple units on the same port.