HELP - Question on Map Making
Posted: Sun Dec 17, 2000 9:09 pm
Folks,
I've been trying to build a map for PBEM play that will display only 3 vhexes on it worth ten points each. This map will be applied to a battle generated game.
When I first built just the map and applied it to a battle generated game I got the traditional five areas of vhexes in the shape of a cross....ok, I said there really isn't anything in the map editor to lay down vhexes....
So I started to build the map in conjunction with a scenario because I noticed if I loaded any scenario map into a battle generated game I got the vhexes that came with the scenario..great.
So I just threw together a force structure as I wasn't intending on using the scenario forces just the map....got the vhexes placed on the map...saved everything.
I then tried loading the map into a battle generated game...and bang....I got the traditional layout of vhexes.
I KNOW I'm doing something wrong
Any ideas?
Maybe Wild Bill and the Raiders can save me from myself
Regards,
Joe Osborne
I've been trying to build a map for PBEM play that will display only 3 vhexes on it worth ten points each. This map will be applied to a battle generated game.
When I first built just the map and applied it to a battle generated game I got the traditional five areas of vhexes in the shape of a cross....ok, I said there really isn't anything in the map editor to lay down vhexes....
So I started to build the map in conjunction with a scenario because I noticed if I loaded any scenario map into a battle generated game I got the vhexes that came with the scenario..great.
So I just threw together a force structure as I wasn't intending on using the scenario forces just the map....got the vhexes placed on the map...saved everything.
I then tried loading the map into a battle generated game...and bang....I got the traditional layout of vhexes.
I KNOW I'm doing something wrong
Any ideas?Maybe Wild Bill and the Raiders can save me from myself

Regards,
Joe Osborne