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[Suggestion] Additional Ship Roles

Posted: Sat Apr 16, 2022 4:59 pm
by MichaelJ007
We currently have Attack, Picket, Close Escort.

Would like to see Attack split into two separate roles:

Line/Wall: Attack ships which target enemy ships, stations and bases. Behavior settings include aggressive, neutral, cautious.
Assault: Troopships, Bombard ships. Ships designed to bombard and invade enemy planets. With behavior settings for different bombard levels. (Immediate Invasion, Light Bombardment, Heavy Bombardment, Extermination).

Fleet Support
This to form the fourth line of battle (behind the combat ships). behavior would be distance behind. Near, Medium, Far.
Reserved for ships designed as fuel tankers, repair ships, salvagers, sensor platforms, fleet targeting, fleet countermeasures, hyperdeny, etc. You might set different 'distance' for them. They would avoid combat and seek to keep the fleet between themselves and the enemy.