Page 1 of 2
WIP Map - released!
Posted: Sun Apr 17, 2022 8:37 am
by DeletedUser1730987254
EDIT:
The map is finally released and I've posted it to the correct forum this time, see
https://www.matrixgames.com/forums/view ... 7#p4989917
-------------------------
Hey all.
Just working through a proof of concept for a map rework. In order for it to look good however it requires editing the map and using some tricks to smooth out the edges of stuff. Functionally the map will be identical, but the only way I could make this work was repurposing the tile fill to provide nice hex edges to the forests etc. Theoretically I could use the tile fill functionality to make hills and mountains overlap their neighbours a bit, but will have to see.
Is this up anyone's alley? Anyone got any ideas or suggestions for redoing hills and mountains? Different or better way to do rails and cities? Any examples of these?
Note it's very rough right now, just seeing what I can do.
Re: WIP Map
Posted: Sun Apr 17, 2022 10:26 am
by DeletedUser1730987254
Realised I put this in the wrong forum. Oops
Anyway, work continues, new marshes done, still lots of tidying to go.
Re: WIP Map
Posted: Sun Apr 17, 2022 11:00 am
by DeletedUser1730987254
And I think I've hit a bit of a brick wall. Fixed up most of the hex edges in the screenshots, but realised that with Control enabled, the TileFill layer gets coloured, so my hack fails and the edges of the forests look like crap :/
You can see the issue in the screenshot where some of the forest edges are the wrong colour.
Re: WIP Map
Posted: Mon Apr 18, 2022 6:02 am
by DeletedUser1730987254
Coast outlines added.
Visible beaches next.
Re: WIP Map
Posted: Mon Apr 18, 2022 8:32 am
by DeletedUser1730987254
Beaches are in!
Re: WIP Map
Posted: Mon Apr 18, 2022 9:57 am
by sveint
I salute your work, but something about the colors do not work for me at all.
Re: WIP Map
Posted: Mon Apr 18, 2022 12:56 pm
by AlvaroSousa
Looks amazing. That old Third Reich boardgame feel.
Re: WIP Map
Posted: Mon Apr 18, 2022 11:36 pm
by DeletedUser1730987254
sveint wrote: Mon Apr 18, 2022 9:57 am
I salute your work, but something about the colors do not work for me at all.
Colours are easily changeable, textures too.
AlvaroSousa wrote: Mon Apr 18, 2022 12:56 pm
Looks amazing. That old Third Reich boardgame feel.
That's exactly the look I was going for, except a little fresher and more modern.
Designing the hills has been tricky, here's my first attempt. With 16 different hill tiles available there isn't a lot of options for connectivity but I think it's starting to come together.
I'm not sure if I need to texture the hills a bit better or if the style is just crap, thoughts anyone?
Re: WIP Map
Posted: Tue Apr 19, 2022 12:58 am
by Zovs
It’s not crap at all. Very much reminds me of old 1970s board war games. Very nice work keep it up. Will you also be doing this for the Pacific?
Re: WIP Map
Posted: Tue Apr 19, 2022 1:03 am
by Zovs
What would it look like if you lighten up the sea color a bit?
I did something sort of similar for TOAW IV, I posted some screen shots of the map colors based on my fondness for the 70s.
https://www.matrixgames.com/forums/view ... 6&t=358183
Re: WIP Map
Posted: Tue Apr 19, 2022 1:54 am
by Nirosi
The sand on the beaches is a nice touch!

Re: WIP Map
Posted: Tue Apr 19, 2022 2:08 am
by DeletedUser1730987254
Zovs wrote: Tue Apr 19, 2022 1:03 am
What would it look like if you lighten up the sea color a bit?
Here's a lighter, slightly more retro colour. Not sure what I like better! Will have to experiment some more.
I may do Pacific, but I don't own it yet. See if I can get this one looking nice first.
Red cities or white cities? I think I'm leaning towards white.
Re: WIP Map
Posted: Tue Apr 19, 2022 3:31 am
by sveint
This latest version is really nice.
Re: WIP Map
Posted: Tue Apr 19, 2022 9:33 am
by Zovs
The sea imo is way better looking and yes white circles look much better.
Re: WIP Map
Posted: Tue Apr 19, 2022 9:41 am
by DeletedUser1730987254
Zovs wrote: Tue Apr 19, 2022 9:33 am
The sea imo is way better looking and yes white circles look much better.
Awesome. I'll play with a few more colours once I get everything else nearly done, I can't have randomly picked the best colour haha. I've got new combination red/green/white city icons that I'm not sold on yet.
New port icon and new fortification icons for borders and towns etc. Unfortunately couldn't tweak the AA icon as it doesn't appear to exist in the editable graphics files. Two versions of rail, one thicker with larger cross lines, the other thin, below. I think the thick ones are far too prominent. Going thin also has disadvantages as it can end up a little fuzzy.
Just note hills, mountains, borders, resources and map tidying still need finishing.
Re: WIP Map
Posted: Tue Apr 19, 2022 10:13 am
by Zovs
Aside from some tweaking I think you almost got it perfect for those folks the fondly remember the old 70s/80s board war games. Great job.
As a part time modder on a few things, your works won't always appeal to everyone, to those it does appeal to those are the ones you take heart in and not be discouraged.
Heck you even have Al's approval, that should mean something.
Cheers and good hunting.
Re: WIP Map
Posted: Tue Apr 19, 2022 4:24 pm
by sveint
Forests look fantastic, much easier to see than original.
Re: WIP Map
Posted: Tue Apr 19, 2022 8:28 pm
by governato
Really like the boardgame look. I'd also use this version to print 'planning maps' so maybe share a pdf of it as well if you can? Or maybe 2-3 pdfs split in West East & Med fronts? Tx!
Re: WIP Map
Posted: Wed Apr 20, 2022 5:48 am
by DeletedUser1730987254
Zovs wrote: Tue Apr 19, 2022 10:13 am
Aside from some tweaking I think you almost got it perfect for those folks the fondly remember the old 70s/80s board war games. Great job.
Cheers. I'm not even that old (I say) and I like the more abstract style myself.
governato wrote: Tue Apr 19, 2022 8:28 pm
Really like the boardgame look. I'd also use this version to print 'planning maps' so maybe share a pdf of it as well if you can? Or maybe 2-3 pdfs split in West East & Med fronts? Tx!
I don't know if there's a way to export the whole map. Maybe in the editor? Otherwise it's joining together screenshots.
Re: WIP Map
Posted: Wed Apr 20, 2022 5:55 am
by DeletedUser1730987254
Nearing the finish line.
In Germany we see the new border and a bunch of the new slightly reworked resource icons with stronger borders and larger numbers.
Around Denmark there's the new convoy graphics (a dot...) and the new mines icons.
North Africa shows the now completed road and rail graphics.
All cities, towns, forts, resources and misc icons complete. Road, rail, convoys and borders complete.
Nearing the finish line!