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[bug?] Congestion does not reset on "undo"

Posted: Sun Apr 17, 2022 8:58 am
by JacquesDeLalaing
While planning, I noticed that for every unit I move through a hex, the hexes' move costs go up by 0.1, which is fine according to the manual (p. 71, Congestion). If I understand it right, congestion happens to a hex regardless of roads and road movement.

However, when I undid my planned moves, the costs did not get reduced accordingly.

I'm not sure if that just affects planning stage or indeed carries over to resolution.

Re: [bug?] Congestion does not reset on "undo"

Posted: Tue Apr 19, 2022 4:42 am
by governato
I believe it's on the 'to fix' list.

Re: [bug?] Congestion does not reset on "undo"

Posted: Tue Apr 19, 2022 5:19 pm
by Saint Ruth
It's on the "Done" list now ;)
Will be in the patch (just adding a few more things to the patch before release).
cheers,
Brian

Re: [bug?] Congestion does not reset on "undo"

Posted: Tue Apr 19, 2022 9:58 pm
by JacquesDeLalaing
Great, thanks a lot! :) It's an awesome game!

Re: [bug?] Congestion does not reset on "undo"

Posted: Wed Apr 20, 2022 5:42 pm
by Saint Ruth
Thanks!