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Reinforcement Failed to Enter

Posted: Sun Apr 17, 2022 5:25 pm
by Capt Cliff
I have modded the campaign scenario to a more historic over all setup. While playing it I noticed the USA 84th ID failed to show up. No card was offered to play for the 84th ID. Do the cards disappear if you fail to play them? I ran a little experiment with XXX Corp and that card stayed for at least 2 turns, I enter XXX Corp rather than having it magically appear on the map. IMHO the whole table system needs to be simplified.

Re: Reinforcement Failed to Enter

Posted: Sun Apr 17, 2022 9:31 pm
by pz501
I sympathize. In my opinion the editor is very difficult to understand, hard to use, and barely documented at all. Something as basic as unit colors can't really be changed without jumping through hoops. Want to expand an existing scenario and map to expand the scope of things? You can, but again it's not an easy process. Nothing is very intuitive or explained very well.

When the game first came out my hopes were high, and I thought it just might prove to be the greatest and be all/end all for Bulge simulations. Months later it's uninstalled from my machine and I've about given up hope that any substantial improvements will be made - at least when it comes to editing things.

I know that many, if not most people love this game and system. I'm glad they enjoy it (really). For myself, I realize that I expected too much, and maybe just saw what I wanted to in all the pre-release hoopla. That's entirely on me.

Re: Reinforcement Failed to Enter

Posted: Mon Apr 18, 2022 5:04 am
by Rosseau
A very honest assessment, pz501.

I've been able to have quite a bit of fun experimenting with the editor and modifying the existing scenarios for my own enjoyment. This alone has more than paid me back the price of entrance for this excellent wargame.

However, the creation of new maps, OOBs, events, leaders, artwork, etc., is probably a challenge even for Davide, although I am not here to speak for him.

I am guessing that you are right and a fully documented and easy-to-use editor may not be on the horizon. I had great fun with the Advanced Tactics editor, but less so with the follow-up Decisive Campaigns Series "editors." And the latter has not moved an inch for several years that I am aware.

I also humbly recommend the recently released WEGO Stalingrad game from Matrix. While the editor so far seems to be completely undocumented, it's fairly user-friendly and gives the game a relatively-true sandbox capability.

Best wishes to you!

Re: Reinforcement Failed to Enter

Posted: Mon Apr 18, 2022 6:15 am
by pz501
Thanks for the recommendation, and I'll take a very careful look at it. Don't want to get burned again.

I've probably been spoiled over the years by the John Tiller Panzer Campaign Series and their very (to me anyway) user-friendly editors.

Since I've always wanted to create and play a 1 km/hex, battalion level Hurtgen Forest/Bulge scenario that had Antwerp, British 2nd Army, US 9th Army, and German 15th Army on map along with everything else, I really wanted to believe this title could fill the void.

Using the Tiller Bulge title, the correct OOB can be created with no problem at all, but since the series does not allow map creation or expansion, I talked myself into getting this.

My responsibility, but I won't be fooled again.

Re: Reinforcement Failed to Enter

Posted: Mon Apr 18, 2022 11:51 am
by nikdav
Yes, starting a new scenario from scratch is really a challenge !
I always prefer to start a new scenario simply changing the map of a small already working scenario with all basic setup on place.
Than fixing the sources (fuel,supplies, VP...) then the OOB, and so on.......

The editor is a work in progress costantly updated by Vic with new features, and this is both a good thing (we can made nearly everything), and a bad thing as there isnt a full documentation !

More then 50% of what you see in the actual game wasn't available in the original editor.

Davide

Re: Reinforcement Failed to Enter

Posted: Mon Apr 18, 2022 5:50 pm
by Capt Cliff
I believe I found the problem The 84th ID HQ was not on the map. If I change the 84th ID HQ to 1st Army the unit will enter. I believe the vanilla Wacht em Rhein has a problem too since the 84th's entry turn is 16 or 18 while the VII Corp turn entry is turn 21. FYI