HQ units losing their ZoCs?
Posted: Tue Apr 19, 2022 11:02 pm
Introductory scenario:
I noticed that during the last daylight (evening) turns, all HQs effectively lose their ZOCs. They then get back to normal during the night turn.
It's not a visual issue, it's effective in terms of game play (I noticed because one of my units which should have been cut off stayed supplied). At first I assumed it might be related to the -50% ZOC reduction during night turns (the HQs have 1 ZOC point, reduced by 50% to 0.5, perhaps being rounded down to 0, completely lifting the ZoC?). But then again the issue applies in the last daylight turn, not during night...
Here is a screenshot of a HQ that has lost its ZoC (the issue occurs during the evening turn, so it's visible in the planning phase of the night turn):
I noticed that during the last daylight (evening) turns, all HQs effectively lose their ZOCs. They then get back to normal during the night turn.
It's not a visual issue, it's effective in terms of game play (I noticed because one of my units which should have been cut off stayed supplied). At first I assumed it might be related to the -50% ZOC reduction during night turns (the HQs have 1 ZOC point, reduced by 50% to 0.5, perhaps being rounded down to 0, completely lifting the ZoC?). But then again the issue applies in the last daylight turn, not during night...
Here is a screenshot of a HQ that has lost its ZoC (the issue occurs during the evening turn, so it's visible in the planning phase of the night turn):