'The Great Don Bend' - WEGO and John Tiller
Posted: Wed Apr 27, 2022 3:45 am
It's interesting how our WEGO game here and the older John Tiller's Stalingrad '42 Gold simulation, masterfully updated by Wargame Design Studio, is so different in approach regarding this battle. At least interesting to me, at least.
WEGO may be considered broad-brush in comparison, as the JT game can be mind-bogglingly detailed with a huge map (although not very huge by PzC game standards). Both games feature powerful scenario editors, but the recent WEGO game wins out in this category.
While the size of the WEGO map may be more manageable, there's still tons of chrome that imho surpasses the detail level of JT's offering, especially when it comes to combat resolution.
The JT game deserves great respect, though, especially when considering how long ago the original iteration was released. And the fact that the new WEGO game is WEGO gives wargamers a whole new perspective on the battle.
We are fortunate to have both!
WEGO may be considered broad-brush in comparison, as the JT game can be mind-bogglingly detailed with a huge map (although not very huge by PzC game standards). Both games feature powerful scenario editors, but the recent WEGO game wins out in this category.
While the size of the WEGO map may be more manageable, there's still tons of chrome that imho surpasses the detail level of JT's offering, especially when it comes to combat resolution.
The JT game deserves great respect, though, especially when considering how long ago the original iteration was released. And the fact that the new WEGO game is WEGO gives wargamers a whole new perspective on the battle.
We are fortunate to have both!