DW2 Beta Update - 1.0.5.1 (How to Access and Change List)
Posted: Fri Apr 29, 2022 3:29 pm
Hi everyone,
Please try this new beta and let us know if it helps your game.
To facilitate frequent beta iterations as needed, this beta is only available for now on Steam and GOG. All Matrix customers also have a free Steam key available (through your My Page) which can be activated if desired to install DW2 via Steam and test this Beta there.
On Steam, you can switch to it by going to Distant Worlds 2 in your Steam Library, right-clicking on it, choosing Properties -> Betas -> then choosing "beta - v.1.0.5.1" from the drop-down list and allowing Steam to update your game. If it updates correctly, you should see 1.0.5.1 listed as your version in-game on the bottom right.
On GOG, you can switch to it by going to Distant Worlds 2 in your GOG Library, selecting Distant Worlds 2, then clicking on the button next to "Play" that looks like two horizontal lines with small offset circles, choosing Manage Installation -> Configure then picking "Beta - v1.0.5.1" from the Beta channels drop-down list and allowing GOG to update.
We suggest starting a new game with 1.0.5.1 for best results.
As a reminder, DW2 version 1.0.5.0 and later requires .Net 6.0. It should automatically be installed by both GOG Galaxy and Steam clients. However, If it fails or the game doesn't run. You can download and install IT from here: https://dotnet.microsoft.com/en-us/down ... -installer
v1.0.5.1 – 23rd June 2022
CRASH FIXES AND DIAGNOSTICS
- fixed rare crash when processing ship movement and energy consumption
- fixed crash when ship identifies nearby threats
- improved context-locking for rendering to further reduce DXGI_ERROR_DEVICE_REMOVED errors
- enabled capture of DirectX Debug information when switched on
- improved error reporting with more detail
SOUND EFFECTS
- added shield strike and construction sound effects
- fixed weapon firing sound effects not playing unless weapon also had accompanying particle effect
COLONIZATION
- fixed bug where too many colony ships were sometimes being built
- fixed bug where colony ships could sometimes load the wrong race of colonists for queued colonization targets
- when Colonization Automation is manual, automated colony ships no longer load colonists except for queued colonization targets
FLEET AND SHIP BEHAVIOR
- carriers no longer launch fighters when exit jumps at transit locations on way to final attack target, thus speeding up transit jumps (only launch fighters when real threats or arrive at final attack target location)
- creating new fleet from multiple selected ships now also properly updates action buttons under Selection Panel to match new fleet
OTHER
- added Continue Game button to main menu (load most recent savegame)
- fixed reputation increase from destroying pirate ships and bases
- fixed minor typo in game start text when have single additional colony
- corrected Kiadian typo in diplomatic research projects
- ensured proper game icon is shown in taskbar
Please try this new beta and let us know if it helps your game.
To facilitate frequent beta iterations as needed, this beta is only available for now on Steam and GOG. All Matrix customers also have a free Steam key available (through your My Page) which can be activated if desired to install DW2 via Steam and test this Beta there.
On Steam, you can switch to it by going to Distant Worlds 2 in your Steam Library, right-clicking on it, choosing Properties -> Betas -> then choosing "beta - v.1.0.5.1" from the drop-down list and allowing Steam to update your game. If it updates correctly, you should see 1.0.5.1 listed as your version in-game on the bottom right.
On GOG, you can switch to it by going to Distant Worlds 2 in your GOG Library, selecting Distant Worlds 2, then clicking on the button next to "Play" that looks like two horizontal lines with small offset circles, choosing Manage Installation -> Configure then picking "Beta - v1.0.5.1" from the Beta channels drop-down list and allowing GOG to update.
We suggest starting a new game with 1.0.5.1 for best results.
As a reminder, DW2 version 1.0.5.0 and later requires .Net 6.0. It should automatically be installed by both GOG Galaxy and Steam clients. However, If it fails or the game doesn't run. You can download and install IT from here: https://dotnet.microsoft.com/en-us/down ... -installer
v1.0.5.1 – 23rd June 2022
CRASH FIXES AND DIAGNOSTICS
- fixed rare crash when processing ship movement and energy consumption
- fixed crash when ship identifies nearby threats
- improved context-locking for rendering to further reduce DXGI_ERROR_DEVICE_REMOVED errors
- enabled capture of DirectX Debug information when switched on
- improved error reporting with more detail
SOUND EFFECTS
- added shield strike and construction sound effects
- fixed weapon firing sound effects not playing unless weapon also had accompanying particle effect
COLONIZATION
- fixed bug where too many colony ships were sometimes being built
- fixed bug where colony ships could sometimes load the wrong race of colonists for queued colonization targets
- when Colonization Automation is manual, automated colony ships no longer load colonists except for queued colonization targets
FLEET AND SHIP BEHAVIOR
- carriers no longer launch fighters when exit jumps at transit locations on way to final attack target, thus speeding up transit jumps (only launch fighters when real threats or arrive at final attack target location)
- creating new fleet from multiple selected ships now also properly updates action buttons under Selection Panel to match new fleet
OTHER
- added Continue Game button to main menu (load most recent savegame)
- fixed reputation increase from destroying pirate ships and bases
- fixed minor typo in game start text when have single additional colony
- corrected Kiadian typo in diplomatic research projects
- ensured proper game icon is shown in taskbar