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Sequence of Battles

Posted: Sun May 08, 2022 2:27 am
by HOTEC
Different Pz, PzG etc. have varied speed. Is Speed equivalent to the sequence of GEs for entry a battle field?

Re: Sequence of Battles

Posted: Sun May 08, 2022 5:29 am
by DarkHorse2
If I was to guess, I am inclined to believe 'speed' is used somehow in the tactical combat sequence.

It would be the only place it could be used...

Now, I do not know this for a fact, but I would not be surprised that WiTE2 did not use something like "Steel Panthers" as a baseline for its internal tactical combat system.

Re: Sequence of Battles

Posted: Sun May 08, 2022 9:23 am
by HOTEC
Would it relate to the force value defined in 23.8.1.? Would speed be the factor to low the force value at the point of contact?

Re: Sequence of Battles

Posted: Sun May 08, 2022 7:06 pm
by DarkHorse2
Well, it specifically mentions 'speed' here:
The chance to hit, and inflict damage and the number of shots
taken, is dependent on the factors listed above and issues
such as ground element speed, size, and the firing devices’
accuracy, rate of fire, and blast radius against soft targets.
For AFV and combat vehicles, additional factors apply such
as where they are hit.
and here:
If the targeted ground element is hit, then the
result is determined based on the defending fortification
modifier, the defending ground elements speed and
armour, and the attacking ground element’s device lethality
and penetration capability.
but 'manoeuvre' is also mentioned:
Generally, the range at which firing takes place will
decrease for the ground elements such as infantry squads
as they manoeuvre to come to grips with the defending
ground elements, though indirect fire and longer range
direct fire ground elements may continue to fire at longer
range.
which I feel as also influenced by speed.

Re: Sequence of Battles

Posted: Mon May 09, 2022 9:06 am
by HOTEC
Thanks.