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Possible Support Bug? Re: 41 Mot Army Lt Flak Co
Posted: Wed May 18, 2022 8:32 pm
by DarkHorse2
Not entirely sure what is going on here... think it is a bug. Feel free to move thread if it is.
The support requirements do not appear to being met for TOE "41 Mot. Army Light Flak Company".
This is Turn 3 of GC. Scenario is NOT modded.
see below:

- WiTE2_531stMotArmyLtFlakCo_T3.JPG (155.04 KiB) Viewed 799 times
As shown, only 5 out of 7 support needs are met. (and those appear to be met organically)
I checked all of the 41 Mot Army Light Flak Companies...
see below:

- WiTE2_MotAACo_CR_T3.JPG (192.87 KiB) Viewed 799 times
Not one of the 23 Flak Companies had its support needs met. They all were within HQ Command Range at beginning of turn and logistics phase.
21.2.3. IMPACT of SUPPORT SQUADS
ON UNIT PERFORMANCE
The level of logistics support provided by Support Squads
has an impact on the following:
§ Impacts the formulas that determine the amount of
supply a unit receives based on its supply trace.
§ Attrition suffered by vehicles during freight operations.
§ The amount of fatigue added or removed from a unit
during a turn.
§ The ability of leaders to conduct successful administrative
checks; and
§ The amount of attrition a unit suffers due to movement
So far, I have only noticed the issue with that particular Mot Flak Company TOE, as the following appears fine:

- WiTE2_631stSPArmyLtFlakCo_T3.JPG (107.79 KiB) Viewed 799 times
Re: Possible Support Bug? Re: 41 Mot Army Lt Flak Co
Posted: Wed May 18, 2022 8:38 pm
by DarkHorse2
FYI -
The Motorized Flak Battalions seem to be fine:
see below:

- WiTE2_613MotArmyLtFlakBn_T3.JPG (103.85 KiB) Viewed 793 times
Re: Possible Support Bug? Re: 41 Mot Army Lt Flak Co
Posted: Wed May 18, 2022 8:45 pm
by Stamb
it has 1 win
maybe that support squad died or got damaged/disrupted in that battle?
Re: Possible Support Bug? Re: 41 Mot Army Lt Flak Co
Posted: Wed May 18, 2022 9:13 pm
by Joel Billings
Not sure what you are saying is the bug. A unit doesn't always have enough intrinsic support to cover its need. It can get help from the support squads up in the HQs up the chain of command, but these are limited and it's very possible for a unit to be short of support because all the HQs up the chain have loaned out all their support squads.
Re: Possible Support Bug? Re: 41 Mot Army Lt Flak Co
Posted: Mon May 23, 2022 5:19 pm
by DarkHorse2
The bug is that it never changes from "5 / 7".
Even when you go into the game editor and add 2 more support squads, the UI still show it exactly as "5 / 7", when it should be "7 / 7" after editing.
Yes, I am aware that "sometimes" you do not have enough support squads.
In this case, it is "everytime".
Re: Possible Support Bug? Re: 41 Mot Army Lt Flak Co
Posted: Mon May 23, 2022 5:22 pm
by DarkHorse2
Joel,
Check for yourself. Open a new game and see if you can find any 41 Mot Army Lt Flak Co that has its support needs met.

Re: Possible Support Bug? Re: 41 Mot Army Lt Flak Co
Posted: Mon May 23, 2022 5:35 pm
by DarkHorse2
Here is one where I modded it - added 2 more support squads.
It still shows "5 / 7", when it should be "7 / 7":

- WiTE2_LtFlakCo_mod.JPG (109.65 KiB) Viewed 680 times
Re: Possible Support Bug? Re: 41 Mot Army Lt Flak Co
Posted: Mon May 23, 2022 6:05 pm
by DarkHorse2
Update.
In the case of the modded scenario, it picked up the new TOE the following turn.
Turn 1 (Support / Need) = "5 / 7"
Turn 2 (Support / Need) = "7 / 7" (weird - why is there a 1 turn delay?)
But original bug still remains, no matter what turn. I guess I can fix it locally if I want to go mod the scenario data.

Re: Possible Support Bug? Re: 41 Mot Army Lt Flak Co
Posted: Mon May 23, 2022 8:27 pm
by Joel Billings
You have to use the Reset Unit Support Values function on the main menu of the editor screen. Otherwise, it will reset in the next logistics phase. I assume only having 5 support squads in that OB was intended in order to yield the correct number of men, so they need higher level HQ help to meet their support needs.
Re: Possible Support Bug? Re: 41 Mot Army Lt Flak Co
Posted: Mon May 23, 2022 11:30 pm
by DarkHorse2
Joel,
That is part of the problem. They never get any higher HQ support.
Other TOEs get it, but not the 41 Mot Army Lt Flak Co. (i know how support works - or supposed to work.

)
T4, checked every one of the "41 Mot Army Lt Flak Co." None of them are getting any higher HQ support.
There are 23 companies. Not one got any higher HQ support. What are the odds? Four turns in a row and none of them got any higher HQ support? Really?
Here is another. Hopefully you won't require screen shots of the other 22 companies and just take my word.

- xx.JPG (94.81 KiB) Viewed 635 times
Regarding the editor and the "reset unit support values", I may have missed it as font is in "micro-mode" - no UI scaling yet.

Re: Possible Support Bug? Re: 41 Mot Army Lt Flak Co
Posted: Mon May 23, 2022 11:41 pm
by DarkHorse2
This is from an older game.
.25beta
T10
I checked each one of the following.

- xx1.JPG (214.29 KiB) Viewed 633 times
Not one of them is receiving any higher HQ support.
They don't have enough support elements to support themselves. So none of them get enough support.
This has probably been a bug for some time. In fact, anybody from any game could probably open up a saved turn and check and see if this TOE(OB) is ever fully supported.
Re: Possible Support Bug? Re: 41 Mot Army Lt Flak Co
Posted: Tue May 24, 2022 11:23 pm
by Joel Billings
Yes, it looks like these Mot AA units are not getting help, while the SP ones are getting help. i think I see cases where the higher HQs have support to help out but aren't giving it to these units. I can't explain it, so I'll bug it. Thanks.