1.0.4.6 Manual Beta Update: Try at your own risk
Posted: Sat May 21, 2022 3:39 pm
UPDATE: 1.0.4.6 has now been released as a normal beta branch on Steam and GOG.
Hi everyone,
We were originally planning to release a new beta update on Friday, which would have been hopefully the official update for next week. Unfortunately, we found an issue in our final testing that delayed it. We just fixed that issue, but we've missed the window for a seamless beta update release as our Ops team is now out of the office until Monday. However, for those of you willing to manually unzip an update and try it out, I wanted to give you a chance to still get access to it.
0. This will only work if you are already updated to the 1.0.4.3 public beta, which means for now only on Steam and GOG. If all goes well, this will be released as an official update for all versions including Matrix Games next week.
1. If you have the Steam version, you'll want to use this download link:
(removed)
2. If you have the GOG version, you'll want to use this download ilnk:
(removed)
3. Once you have the correct version for your installation downloaded, find your installation directory on your system. For Steam, you can right-click on DW2 in your game library, choose Properties, then Local Files, then Browse. For GOG (using Galaxy), click on DW2 in your library, then Manage Installation -> Show Folder. When you unzip the file you downloaded to that folder, make sure you allow all the files to install in their correct sub-folders, overwriting any existing files there.
4. If you did all that correctly, when you are in the main in-game menu, on the bottom right you should see 1.0.4.6 as the version.
This is the change list for 1.0.4.6 (since the last 1.0.4.3 public beta):
FLEETS
- fixed bug where fleet engagement range was sometimes not properly overriding ship engagement range
- clarified wording of explanations for Fleet Engagement Range in Galactopedia and Tactical Dialog tooltips (manual fleets auto-engaging within current system)
- manually assigning refuel/repair/retrofit missions to automated fleets no longer immediately changes their role to Manual. All other mission types remain the same and will automatically change their role to Manual if currently automated (Attack, Defend, Raid, Invade)
COLONY ECONOMY
- colony corruption and support costs now scale similarly to colony revenue beyond 50% maximum population. This means that net colony revenue no longer decreases as population increases, though it will increase much more slowly.
- added warnings to New Colonies list and Selection Panel indicating when a planet has low suitability for colonization and the economic consequences
RESOURCES
- reduced default stock level for fuel storage at mining stations
- ensured spaceports not at colonies have more storage space and higher stock levels for fuel and construction resources
- new resources are now properly discovered and used when you acquire a ship or base with the previously unknown resource in its cargo (e.g. abandoned base, story event, etc)
OTHER
- altered Ghost Fleet Base story event to always be generated at location with fuel source
Hi everyone,
We were originally planning to release a new beta update on Friday, which would have been hopefully the official update for next week. Unfortunately, we found an issue in our final testing that delayed it. We just fixed that issue, but we've missed the window for a seamless beta update release as our Ops team is now out of the office until Monday. However, for those of you willing to manually unzip an update and try it out, I wanted to give you a chance to still get access to it.
0. This will only work if you are already updated to the 1.0.4.3 public beta, which means for now only on Steam and GOG. If all goes well, this will be released as an official update for all versions including Matrix Games next week.
1. If you have the Steam version, you'll want to use this download link:
(removed)
2. If you have the GOG version, you'll want to use this download ilnk:
(removed)
3. Once you have the correct version for your installation downloaded, find your installation directory on your system. For Steam, you can right-click on DW2 in your game library, choose Properties, then Local Files, then Browse. For GOG (using Galaxy), click on DW2 in your library, then Manage Installation -> Show Folder. When you unzip the file you downloaded to that folder, make sure you allow all the files to install in their correct sub-folders, overwriting any existing files there.
4. If you did all that correctly, when you are in the main in-game menu, on the bottom right you should see 1.0.4.6 as the version.
This is the change list for 1.0.4.6 (since the last 1.0.4.3 public beta):
FLEETS
- fixed bug where fleet engagement range was sometimes not properly overriding ship engagement range
- clarified wording of explanations for Fleet Engagement Range in Galactopedia and Tactical Dialog tooltips (manual fleets auto-engaging within current system)
- manually assigning refuel/repair/retrofit missions to automated fleets no longer immediately changes their role to Manual. All other mission types remain the same and will automatically change their role to Manual if currently automated (Attack, Defend, Raid, Invade)
COLONY ECONOMY
- colony corruption and support costs now scale similarly to colony revenue beyond 50% maximum population. This means that net colony revenue no longer decreases as population increases, though it will increase much more slowly.
- added warnings to New Colonies list and Selection Panel indicating when a planet has low suitability for colonization and the economic consequences
RESOURCES
- reduced default stock level for fuel storage at mining stations
- ensured spaceports not at colonies have more storage space and higher stock levels for fuel and construction resources
- new resources are now properly discovered and used when you acquire a ship or base with the previously unknown resource in its cargo (e.g. abandoned base, story event, etc)
OTHER
- altered Ghost Fleet Base story event to always be generated at location with fuel source