Some encouragement to Allied players to try out Japan side
Posted: Thu May 26, 2022 5:12 pm
I am sure there are many players who have never played the Japanese side of this great game. I was one of those people for many years mostly because of the steep learning curve for industry, resource gathering, economic management and sheer amount of input required to get all those invasions underway on Day 2.
I would never of attempted to try the Japanese side if it was not for Kull's set up sheet. It boggles the mind how long it must have taken him to make it. I have just completed inputting all of the instructions on Day 2 (Historical First Day start, Scenario 2, PDU on, Realistic R&D off) after the PH attack (Set up choices to make it easier for first time Japan players). I am guessing it took me a few hours a day over 3 weeks to get it all done. I am keeping a copy of the Day 2 set up so in the future I can go back and start another game against the AI and avoid weeks of data input and adjust orders to try out different early war strategies. I would have gladly used someone else's starter file if there was one available so that is why I am sharing this one.
Here is a link to Day2 file so that if anyone wants to try out the Japan side they can jump in on Day 2 and avoid the work to gather up transports, set up training squadrons, optimize invasion forces etc. You still need to learn about these topics, and form the convoys when the ships arrive in port etc., but you can avoid the tedious work it make it happen that is required on Day2.
Kull's strategy is built around a quick Singapore conquest, followed by Java and Philippines, but it is still possible to tweak these orders on Day 2 to follow a different path.
NOTE: This set up up still requires input on Day 3-5 to finish off the air group resizing activity on Kull's sheet plus some follow on activities from his comments in red. My only significant variation from Kull's sheet was to choose my own airplane builds and R&D. With PDU ON and Realistic R&D Off on it gives the learning Japanese player greater flexibility in choices and focus on fewer plane types.
Save game file
https://drive.google.com/file/d/1-3DGWx ... sp=sharing
Kull's set up sheet with highlights of orders input
https://docs.google.com/spreadsheets/d/ ... ue&sd=true
I would never of attempted to try the Japanese side if it was not for Kull's set up sheet. It boggles the mind how long it must have taken him to make it. I have just completed inputting all of the instructions on Day 2 (Historical First Day start, Scenario 2, PDU on, Realistic R&D off) after the PH attack (Set up choices to make it easier for first time Japan players). I am guessing it took me a few hours a day over 3 weeks to get it all done. I am keeping a copy of the Day 2 set up so in the future I can go back and start another game against the AI and avoid weeks of data input and adjust orders to try out different early war strategies. I would have gladly used someone else's starter file if there was one available so that is why I am sharing this one.
Here is a link to Day2 file so that if anyone wants to try out the Japan side they can jump in on Day 2 and avoid the work to gather up transports, set up training squadrons, optimize invasion forces etc. You still need to learn about these topics, and form the convoys when the ships arrive in port etc., but you can avoid the tedious work it make it happen that is required on Day2.
Kull's strategy is built around a quick Singapore conquest, followed by Java and Philippines, but it is still possible to tweak these orders on Day 2 to follow a different path.
NOTE: This set up up still requires input on Day 3-5 to finish off the air group resizing activity on Kull's sheet plus some follow on activities from his comments in red. My only significant variation from Kull's sheet was to choose my own airplane builds and R&D. With PDU ON and Realistic R&D Off on it gives the learning Japanese player greater flexibility in choices and focus on fewer plane types.
Save game file
https://drive.google.com/file/d/1-3DGWx ... sp=sharing
Kull's set up sheet with highlights of orders input
https://docs.google.com/spreadsheets/d/ ... ue&sd=true