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Abandoned ships. Again...

Posted: Mon May 30, 2022 8:20 pm
by WiZz
Latest game. I was very lucky to find non-damaged ( :shock: ) abandoned ships. Again. Will we be able to see some nerfs of this nonsense or, ideally, tweakable option? Seriously it can break the game so much sometimes. :cry: Also damaged ships are an issue too.
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This fleet is more or less on the same tech level as my ships but they are completely FREE. + 2 colonizers full of atuuks - pretty useless but still.

Re: Abandoned ships. Again...

Posted: Wed Jun 01, 2022 12:24 pm
by Gorofin
I like it how it is. It's not a multi player game with balance issues. Maybe a button while setting up the game would be nice.

Re: Abandoned ships. Again...

Posted: Wed Jun 01, 2022 8:07 pm
by mordachai
Gorofin wrote: Wed Jun 01, 2022 12:24 pm I like it how it is. It's not a multi player game with balance issues. Maybe a button while setting up the game would be nice.
I'm all for a button!

Right now - we have NO CHOICE :'(
We can say "no" to all of the game setup stuff related to this - and we still get these blasted things!
And we have no policies for dealing with them - so they can trash my econ if I get them at the wrong time / place.
And there's no way to say "don't mix them with my other ships in fleets" - so the speed / range of fleets is all goofed up.

I'd kill 'em for most games, but that's just me.

I wouldn't mind a nerfed version of them as well - especially if I had policies for what to do with them, and to avoid having them lumped in w/ all my other ships...

Re: Abandoned ships. Again...

Posted: Sat Jun 04, 2022 9:03 am
by WiZz
Super early. Very close to the capital. :shock: :shock: :shock:
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