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Strafing of airfields by fighters
Posted: Wed Jun 01, 2022 12:49 am
by Hardradi
Even at the lowest altitude, fighters do not strafe airfields with their cannons or MGs.
I am pretty sure this was a thing based on my readings.
EDIT: Possibly this should be expanded out to all Ground Attack.
Re: Strafing of airfields by fighters
Posted: Wed Jun 01, 2022 5:42 pm
by AlbertN
Fighters were even doing strafing on marching columns and the like.
But I think it will require more coding effort than what is the benefit to have added feature.
Many fighter (bombers) have option to fly a bombing mission with some small bomb. That can work as 'strafing' pretty much.
Re: Strafing of airfields by fighters
Posted: Sun Feb 26, 2023 9:18 am
by Wiedrock
Hardradi wrote: Wed Jun 01, 2022 12:49 am
Even at the lowest altitude, fighters do not strafe airfields with their cannons or MGs.
Escort/Fighter missions seem to NEVER ever attack anything on ground.
Setting FBs to FB-B mission and setting their Loadout to "NONE"
to represent their possible "Fighter-Mission-Strafe-Potential" I got the following results, it's T2 in GC (so no T1 buffs/debuffs), after this I moved more Soviet bombers in that area and re-tried in T3, then New Scenario on T1, same results.

- setupT2.png (1.74 MiB) Viewed 493 times

- resultsT2.png (759.29 KiB) Viewed 493 times
AlbertN wrote: Wed Jun 01, 2022 5:42 pm
Fighters were even doing strafing on marching columns and the like.
Setting similar mission with Groundattack-UNIT results in like 24 FB-B's (again with no bombs) disrupting ~4-12 elements while damaging and destroying none, not even a single vehicle whatsoever. Additional some of this missions will be changed to "Interdict" adding +0 interdiction (since this relies on the damage of the guns), making their use in the scenario of interdiction missions (without bombs) not possible.
AlbertN wrote: Wed Jun 01, 2022 5:42 pm
But I think it will require more coding effort than what is the benefit to have added feature.
Many fighter (bombers) have option to fly a bombing mission with some small bomb. That can work as 'strafing' pretty much.
I feel more like the damage system A2G is screwed, there is such a high treshold to DMG/DES something on the ground that
you barely can kill anything by using 50kg bombs and therefore MG/Autocanons won't have a easier life doing something substantial too. Not to speak about the
wrong penetration values on aircraft cannons.
The system either needs a buff to damage in A2G or some random luck-shot-mechanic to account for at least some stuff being lost/damaged by those guys on the ground being stafed at.