Page 1 of 1

Replacements bug?

Posted: Sat Jun 11, 2022 7:03 pm
by MobPsyduck
I believe the AI can bring destroyed units back from the dead with replacements despite the manual claiming otherwise (pages 100 and 101).

The reason I believe that is that several times now enemy units I had destroyed in the previous scenario have spawned in my rear or even in hexes occupied by me with exactly 10% strength.

On large maps it has been only slightly annoying so far, but on smaller maps it can really mess with the LOC :/ see attachments.

Re: Replacements bug?

Posted: Tue Jun 14, 2022 2:58 pm
by Saint Ruth
Oh, that's weird. Never heard of that happening before.
Do you happen to have a save game from before this happened? (i.e. before the unit reappeared?)
Thanks,
Brian

Re: Replacements bug?

Posted: Tue Jun 14, 2022 6:17 pm
by MobPsyduck
I have two saves of planning phases from different campaigns just before the appearance of the suspected zombie units in the execution phase.

Should I send those to saint_ruth1691@yahoo.ie ?

Re: Replacements bug?

Posted: Fri Jun 17, 2022 2:12 pm
by Saint Ruth
From before it happened? I.e. before and after?

I think I have it fixed BUT I can't reproduce it so not sure (I found what looks like the bug - replacements are being added to dead units, but can't see the dead units being re-added to the map).

Cheers,
Brian

Re: Replacements bug?

Posted: Fri Jun 17, 2022 2:56 pm
by MobPsyduck
Yes I have 2 saves before and 2 after, 1 before + 1 after for each of two campaigns. When loading the save after be aware that the bugged units may not be immediately visible but they are there.

Also thanks for the latest email.

Re: Replacements bug?

Posted: Mon Jun 20, 2022 6:23 pm
by Saint Ruth
Hi, that's great, thanks.
Fixed that now so it'll be in the patch.
Cheers,
Brian