Transfer Urals Resource Standard Campaign
Posted: Sat Jun 11, 2022 11:08 pm
So I am looking over some of the decisions and I noticed something
The transfer of Industry to the Urals Event(s), IDs listed below
402
451
452
The events turn on industry in the Urals but it never turns off anything in Ukraine (or take away anything).
What I saw was an event in the supply.txt that just does damage to a few resources that will be repaired in 3 turns (correct?).
So their is no actual transfer of resources, its that entire new resources have now become available to the Russians so if they loose no territory their production actually goes up due to this event.
Am I reading this correct?
If I am, is their anyway to have a resource turned on but then turn it off later (by event). I tried in the resource.txt but it did not work.
Ans is their a way to turn off a resource but keep the Supply the location generates the same? So if it is a city that produces 5 MPP and 5 supplies can we just make it 0 MPP and 5 supplies through some event?
The transfer of Industry to the Urals Event(s), IDs listed below
402
451
452
The events turn on industry in the Urals but it never turns off anything in Ukraine (or take away anything).
What I saw was an event in the supply.txt that just does damage to a few resources that will be repaired in 3 turns (correct?).
So their is no actual transfer of resources, its that entire new resources have now become available to the Russians so if they loose no territory their production actually goes up due to this event.
Am I reading this correct?
If I am, is their anyway to have a resource turned on but then turn it off later (by event). I tried in the resource.txt but it did not work.
Ans is their a way to turn off a resource but keep the Supply the location generates the same? So if it is a city that produces 5 MPP and 5 supplies can we just make it 0 MPP and 5 supplies through some event?