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We need more intel - part one

Posted: Wed Jun 22, 2022 9:25 pm
by ncc1701e
All right, so each time I am seeing this window, I would like variants in this message:
Unknown Ships in Area

This is always this message whatever the reconnaissance level.

Could you please give us more intel?
  • Reconnaissance very low and low for the given hex: Unknown Ships in Area
  • Reconnaissance medium for the given hex: A group of X surface ships (or subs) in Area
  • Reconnaissance high and very high for the given hex: A group of X surface ships with 2 CV, 1 BB grp in Area

Enemy fleet spotted.JPG
Enemy fleet spotted.JPG (87.64 KiB) Viewed 1803 times

Re: We need more intel - part one

Posted: Thu Jun 23, 2022 1:09 pm
by AlvaroSousa
It already does it based on the detection level and the fleets spotted level

Re: We need more intel - part one

Posted: Thu Jun 23, 2022 4:39 pm
by ncc1701e
I would be interested to see a screenshot of this because except unknown, I don't see anything else.

When a fleet is coming and leaving on the same turn, hard to see who it was.

How do you improve the fleet spotting level ?

Re: We need more intel - part one

Posted: Fri Jun 24, 2022 6:21 pm
by AlvaroSousa
Understand that while the hexes are linear in distance spotting an enemy fleet becomes more difficult the further out you go due to the exponential increase in the area covered. Then the plane spotting can make a mistake identifying the target.

Re: We need more intel - part one

Posted: Sat Jun 25, 2022 11:55 am
by ncc1701e
Well, this hex 99, 30 is reconnaissance medium for Japan. This hex is also reconnaissance medium for USA.
I am moving US ships there, a failed interception and "Unknown Ships in Area".
Recon 1.JPG
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Recon 2.JPG
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Recon 3.JPG
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Re: We need more intel - part one

Posted: Sat Jun 25, 2022 12:02 pm
by ncc1701e
This hex 99, 31 is reconnaissance high for Japan. It is reconnaissance medium for USA.
I am moving US ships there, a failed interception and "Unknown Ships in Area".
Recon 1.JPG
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Recon 2.JPG
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Recon 3.JPG
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Re: We need more intel - part one

Posted: Thu Jul 21, 2022 11:45 am
by ncc1701e
Just to add on this topic, moving subs to perform port supply interdiction on enemy islands, sometimes I am discovering ships in port. But, even staying several turns around the same location, I never have more intel than Unknown Ships in Area.

These guys are not curious. I would be happy to sometimes see that a BB or a CVL has been spotted in the port by subs.
No reconnaissance by subs.JPG
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Re: We need more intel - part one

Posted: Fri Jul 22, 2022 2:13 pm
by AlvaroSousa
Sounds like a good idea to be able to see them but I have to think about the balance of this. Like is it worth sacrificing a 1 strength sub to know the enemy position?

Re: We need more intel - part one

Posted: Fri Jul 22, 2022 5:34 pm
by ncc1701e
I have discovered something. A sub here by default has "Unknown Ships in Area". But doing an attack and having the message "Enemy fleet spotted", I have now "1 Ship in Area".
sub detection 1.JPG
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sub detection 2.JPG
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sub detection 3.JPG
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sub detection 4.JPG
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Re: We need more intel - part one

Posted: Fri Jul 22, 2022 5:37 pm
by ncc1701e
Perform a second attack and having again the message "Enemy fleet spotted", I have now "1 Ship in Area with a Destroyer Grp".

So, it works only by doing a naval attack. But since naval attacks are forbidden on port level 5 or higher, it won't work everywhere.
sub detection 5.JPG
sub detection 5.JPG (45.06 KiB) Viewed 1590 times

Re: We need more intel - part one

Posted: Sat Jul 23, 2022 1:37 pm
by stjeand
And it probably should not...

The higher level ports have protection...shore batteries, mine fields, more recon to keep out prying eyes.

Re: We need more intel - part one

Posted: Sat Jul 23, 2022 3:43 pm
by ncc1701e
stjeand wrote: Sat Jul 23, 2022 1:37 pm And it probably should not...

The higher level ports have protection...shore batteries, mine fields, more recon to keep out prying eyes.
You are probably right. But a sub can monitor ships coming in.

Re: We need more intel - part one

Posted: Sat Jul 23, 2022 6:23 pm
by stjeand
And they can get sunk just by doing so...
I suppose could be added that ships going to port could spot a sub and attack them?

Seems like we might be getting to complex for something like that.

Since subs down lose efficiency they could sit there indefinitely and spot. Even out of fuel I bet they still spot.

Re: We need more intel - part one

Posted: Tue Aug 23, 2022 5:49 pm
by ncc1701e
Funny to see that when subs are in port, my sub is detecting immediately that there are no ships... :roll:
sub detection.JPG
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Re: We need more intel - part one

Posted: Sat Nov 05, 2022 1:18 pm
by ncc1701e
Thanks Alvaro, with the latest patch, I am happy to see more intel now.
Intel.JPG
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Intel 2.JPG
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