Motorized vs Non-motorized SU names
Posted: Sun Jul 10, 2022 3:49 pm
Matrix,
You have a number of SUs using the same naming-convention (i.e. xxx Pioneer Battalion); however, there is no distinction in their names rather they are motorized or non-motorized.
The motorized SUs seem to have their own organic vehicles assigned, whereas the non-motorized do not.
The impact is that assigning a non-motorized SU to a "mobile formation" comes at the added cost of an allocation of vehicles from the global pool. Whereas this does not occur when assigning a motorized SU.
But trying to find them in the list (which comes up during the assignment of the SU) is near impossible without prior knowledge of the exact name of the SU that is motorized. (i.e. 47th Pioneer Battalion).
Could you please change the naming pattern of motorized SUs?
I have previously suggested using the historical monikers (i.e. 47th Pioneer Battalion (mot)) for the Axis.
I realize this would take a little work, but have done it several times locally. Sad thing is I have to re-do it every time the game data changes (which is like, every patch or beta). Also, the local data is flagged as "modified".
Since I have already done the work, multiple-times... I am open to upload and have it incorporated.
It does make identifying motorized vs non-motorized SUs significantly easier.
The way I did it, was to basically create a copy of the SU TOE(OB) upgrade chain, with the following modifications:
1. Motorization -> all
2. OB Name Suffix -> "xxxx (mot)"
3. Changed the motorized SUs units to using the new motorized TOEs.
This way, there was no manual renaming of the units, it was all handled by the TOE(OB) Name Suffix settings.
You have a number of SUs using the same naming-convention (i.e. xxx Pioneer Battalion); however, there is no distinction in their names rather they are motorized or non-motorized.
The motorized SUs seem to have their own organic vehicles assigned, whereas the non-motorized do not.
The impact is that assigning a non-motorized SU to a "mobile formation" comes at the added cost of an allocation of vehicles from the global pool. Whereas this does not occur when assigning a motorized SU.
But trying to find them in the list (which comes up during the assignment of the SU) is near impossible without prior knowledge of the exact name of the SU that is motorized. (i.e. 47th Pioneer Battalion).
Could you please change the naming pattern of motorized SUs?
I realize this would take a little work, but have done it several times locally. Sad thing is I have to re-do it every time the game data changes (which is like, every patch or beta). Also, the local data is flagged as "modified".
Since I have already done the work, multiple-times... I am open to upload and have it incorporated.
It does make identifying motorized vs non-motorized SUs significantly easier.
The way I did it, was to basically create a copy of the SU TOE(OB) upgrade chain, with the following modifications:
1. Motorization -> all
2. OB Name Suffix -> "xxxx (mot)"
3. Changed the motorized SUs units to using the new motorized TOEs.
This way, there was no manual renaming of the units, it was all handled by the TOE(OB) Name Suffix settings.