Campaign Series Vietnam - 1.22 Update is Available Now!
Posted: Wed Jul 20, 2022 2:21 pm
Hi Everyone,
The latest patch for Campaign Series Vietnam has gone live.
You can download it from the game launcher check for update button, the product page download area, as well as the following Download Link: HERE
This update brings lots of changes that can be seen below.
17.1 Vietnam Update Log for 1.22
17.1.1 Errata
• No errata for 1.22
17.1.2 Enhancements
• Ambush situations will now come with assault background sounds.
• Implemented several new CSEE functions: attack_nearest_arc(), hexes_habitat().
• Enhanced Developer debugging.
17.1.3 Fixes
• Fixed a hex spotting issue affecting artillery and airstrike scatter.
• Fixed a unit concealment issue involving helicopters.
• Fixed an off-road movement issue.
• Fixed an issue where on-map LZ markers might fail to show intermittently.
• Fixed a CSEE/SAI bug involving Leaders/HQs in some circumstances failing to follow movement orders properly.
• Fixed several other CSEE glitches/bugs and made other improvements.
• Fixed other minor bugs and made other minor code improvements.
17.1.4 Graphics
• Revised A Week in Mekong campaign BMPs.
• Revised new Rice icon 3D graphics.
17.1.5 Data
• Revised the artillery scatter probability.
• Revised the airstrike scatter probability.
17.1.6 Scenarios
• Revised A Week in Mekong scripting to remedy issues found during play.
• Revised A Week in Mekong map.
• Revised A Week in Binh Long scripting to remedy issues found during play.
• Revised several scenarios to explicitly account for onmap_only in functions such as: within(), in_area(), in_box(), and several others.
17.1.7 Mods
• No new mods for 1.22
17.1.8 Manual
• Revised manual to 1.22 standards.
The latest patch for Campaign Series Vietnam has gone live.
You can download it from the game launcher check for update button, the product page download area, as well as the following Download Link: HERE
This update brings lots of changes that can be seen below.
17.1 Vietnam Update Log for 1.22
17.1.1 Errata
• No errata for 1.22
17.1.2 Enhancements
• Ambush situations will now come with assault background sounds.
• Implemented several new CSEE functions: attack_nearest_arc(), hexes_habitat().
• Enhanced Developer debugging.
17.1.3 Fixes
• Fixed a hex spotting issue affecting artillery and airstrike scatter.
• Fixed a unit concealment issue involving helicopters.
• Fixed an off-road movement issue.
• Fixed an issue where on-map LZ markers might fail to show intermittently.
• Fixed a CSEE/SAI bug involving Leaders/HQs in some circumstances failing to follow movement orders properly.
• Fixed several other CSEE glitches/bugs and made other improvements.
• Fixed other minor bugs and made other minor code improvements.
17.1.4 Graphics
• Revised A Week in Mekong campaign BMPs.
• Revised new Rice icon 3D graphics.
17.1.5 Data
• Revised the artillery scatter probability.
• Revised the airstrike scatter probability.
17.1.6 Scenarios
• Revised A Week in Mekong scripting to remedy issues found during play.
• Revised A Week in Mekong map.
• Revised A Week in Binh Long scripting to remedy issues found during play.
• Revised several scenarios to explicitly account for onmap_only in functions such as: within(), in_area(), in_box(), and several others.
17.1.7 Mods
• No new mods for 1.22
17.1.8 Manual
• Revised manual to 1.22 standards.