[1.2.1.4]<--[1.0.6.0] QOL Suggestion: Close Dop-Down Menues when opened with click
Posted: Thu Jul 28, 2022 8:12 pm
Just starting 1.0.6.0 and thank you for al the new Improvements!
Especially after all that bug hunting the UI Improvements and the Performance Options, especially the for me long wanted
"- added some extra game settings to allow disabling some rendering effects"
But two things nag me from the beginning, but now it is time to name them:
The drop down menues should close themselfes after clicking on the dropdown list itself.
And the help popup should have an adjustable time for a delay.
It overlaps everything. Or an option to disable it all the way. Just as the research pop up info window could use an adjustable timer.
One picture shows how hard it really is to see through it. And when I click at the position where the dropdown list is opened, it should also close when opened.
This is not working right now. It closes only, when you select a option in the dropdown list. Thats is again more mouse movement than needed.
if you click on the dropdownlist when opened, it also plays the open sound and animates the opening of the dropdown list. I really see no use in this behaviour.
And this happened right from the start of the game while looking for the new extra game settings to disable some rendering effects. I was looking under the Rendering Format, but there is nothing new,
new are the three options to disable weapon effects and two other options.
I hoped for an low end render format or a disabled star background or a 2D nebula sprite option.
Thank you for reading and hopefully implementing this options.
P.S.:
Besides disabling weapon effects, it would bew nice of a disable weapon sounds switch.
The launch sound of every single rocket is a pretty noisy thing (in space).
And while I could keep the visuals on, I would prefer setting the sound to off. I am going to change the sounds for sure, if easy to come by, but a switch is much easier to use
Please do not get me wrong. 1.0.6.0 is a very good update. It makes fun and is better than ever to work (play) with.
https://www.matrixgames.com/forums/view ... 9#p5020619
Especially after all that bug hunting the UI Improvements and the Performance Options, especially the for me long wanted
"- added some extra game settings to allow disabling some rendering effects"
But two things nag me from the beginning, but now it is time to name them:
The drop down menues should close themselfes after clicking on the dropdown list itself.
And the help popup should have an adjustable time for a delay.
It overlaps everything. Or an option to disable it all the way. Just as the research pop up info window could use an adjustable timer.
One picture shows how hard it really is to see through it. And when I click at the position where the dropdown list is opened, it should also close when opened.
This is not working right now. It closes only, when you select a option in the dropdown list. Thats is again more mouse movement than needed.
if you click on the dropdownlist when opened, it also plays the open sound and animates the opening of the dropdown list. I really see no use in this behaviour.
And this happened right from the start of the game while looking for the new extra game settings to disable some rendering effects. I was looking under the Rendering Format, but there is nothing new,
new are the three options to disable weapon effects and two other options.
I hoped for an low end render format or a disabled star background or a 2D nebula sprite option.
Thank you for reading and hopefully implementing this options.
P.S.:
Besides disabling weapon effects, it would bew nice of a disable weapon sounds switch.
The launch sound of every single rocket is a pretty noisy thing (in space).
And while I could keep the visuals on, I would prefer setting the sound to off. I am going to change the sounds for sure, if easy to come by, but a switch is much easier to use
Please do not get me wrong. 1.0.6.0 is a very good update. It makes fun and is better than ever to work (play) with.
https://www.matrixgames.com/forums/view ... 9#p5020619