[1.11.07] Ai does not move its units
Posted: Fri Jul 29, 2022 8:37 pm
It seems since 1.11.07, the AI does not move its units any more - at least for some players, or under certain circumstances.
This has been discussed here: AI deficient in an early game scenario
I set up a new game with version 1.11.07 and ran 12 turns.
Here's the result:
No AI expanded, 1 seems to have had an event that got it some hexes Major and minor AI units are sitting on their settlements. The minor (Farmers!) declared war on me on turn 8, but apparently never moved: Attached:
turn 1
turn 12
lastplanetgenerated
This has been discussed here: AI deficient in an early game scenario
I set up a new game with version 1.11.07 and ran 12 turns.
Here's the result:
No AI expanded, 1 seems to have had an event that got it some hexes Major and minor AI units are sitting on their settlements. The minor (Farmers!) declared war on me on turn 8, but apparently never moved: Attached:
turn 1
turn 12
lastplanetgenerated