[1.0.6.4] Orders? Don't bother, I know better! - your humble AI
Posted: Fri Aug 19, 2022 7:11 pm
Imagine your Admiral decides to head for a refuel to his nearby pirate buddy's base. Once arrived the flag ship gets served first, it's the Admirals ship, what did you expect? Since he has attention deficit disorder he decides it's time to head back to their home base - cut off your fuel-lines, we're heading home is the new order and who will dare to disrespect the order of the Admiral? A captain sends out a distress call and a sensible little fella, responsible for their sector in section keyboard of the Empires fleet head quarter, decides to overrule the Admiral's order based on code 157.9, chapter JK8, and sends out a priority order for the fleet to continue refueling all ships. But only static noise seems to hit the Admirals ear drums. Drums, oh those lovely drum of my ancestral home, COM, switch off this noise and lets hear the drums of our ancestries, preserved by the 8th fleet. So the fleet starts spinning up their hyper drives with NAV setting course to home base.
Meanwhile head quarter listens to an advisor suggesting to send the fleet to a nearby system, where a grown up Vordikar was sighted not long ago. The advisors request is granted and sent via hyper com to the flag ship of our Admiral. As a good naval officer the Admiral obeys a direct order from his superior. One may think. Yes, officially the fleet receives a new order, including a new direction close to their actual position. But for some reasons the NAV COM doesn't work properly, eventually a reflection on the fading off drums, and so the fleet keeps jumping toward their far away home base, as the disordered Admiral has ordered.
Imagine playing a game where the player sits in the back seat and watches the game overruling their orders again and again... in February 2786 - what's this date based on? What happened more or less 2786 years before? Anyway, imaging enjoying a game where you're allowed to give orders that are actually executed by the game. Imagine what a great game that would be...
Meanwhile head quarter listens to an advisor suggesting to send the fleet to a nearby system, where a grown up Vordikar was sighted not long ago. The advisors request is granted and sent via hyper com to the flag ship of our Admiral. As a good naval officer the Admiral obeys a direct order from his superior. One may think. Yes, officially the fleet receives a new order, including a new direction close to their actual position. But for some reasons the NAV COM doesn't work properly, eventually a reflection on the fading off drums, and so the fleet keeps jumping toward their far away home base, as the disordered Admiral has ordered.
Imagine playing a game where the player sits in the back seat and watches the game overruling their orders again and again... in February 2786 - what's this date based on? What happened more or less 2786 years before? Anyway, imaging enjoying a game where you're allowed to give orders that are actually executed by the game. Imagine what a great game that would be...