Japanese Foe for scenario 2
Posted: Mon Aug 29, 2022 5:27 pm
Looking for an experienced Japanese player for scenario 2. One day turns i can do one turn a day.
FOW - ON
Advanced Weather - ON
Allied Damage Control - ON
Player Defined Upgrades - ON or OFF at Japanese Players Option
Historical 1st turn. I
Dec 7th Surprise - ON
Realistic R&D - ON
Reliable USN torpedoes - OFF
Set all facilities to expand - OFF
Set all Air/Land units to take Replacements - OFF
Auto Sub Operations off
Unit withdrawals on
Animations, Combat Summaries, Combat Reports - ON
House Rules:
No 4E naval bombing under 10K except if equipped with torpedoes
No japanese strategic bombing into china before 44 and the allies cannot use china as a strategic bombing base until 44.
Pay political points to move/cross borders if is a restricted movement. Ie if it can move by ship or plane needs to pay the PP. exception is the Royal Thai Army (it historically did enter burma)
Open to other house rules but a fighter ceiling is a no go for me.
If interested please contact me at DONTRA85@aol.com
FOW - ON
Advanced Weather - ON
Allied Damage Control - ON
Player Defined Upgrades - ON or OFF at Japanese Players Option
Historical 1st turn. I
Dec 7th Surprise - ON
Realistic R&D - ON
Reliable USN torpedoes - OFF
Set all facilities to expand - OFF
Set all Air/Land units to take Replacements - OFF
Auto Sub Operations off
Unit withdrawals on
Animations, Combat Summaries, Combat Reports - ON
House Rules:
No 4E naval bombing under 10K except if equipped with torpedoes
No japanese strategic bombing into china before 44 and the allies cannot use china as a strategic bombing base until 44.
Pay political points to move/cross borders if is a restricted movement. Ie if it can move by ship or plane needs to pay the PP. exception is the Royal Thai Army (it historically did enter burma)
Open to other house rules but a fighter ceiling is a no go for me.
If interested please contact me at DONTRA85@aol.com