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Cotton selling in 1864
Posted: Sun Sep 18, 2022 8:29 pm
by Beriand
So in 1.03 we have this event in early 1864, when CSA sells cotton (for 200 MPPs for 10 turns), if it has not done it at the beginning of the campaign. Which maybe is fine reinforcement for them, but... how to put it... oftentimes in early 1864 Union has complete control of the seas, all runners blocked, and half of ports occupied. Yet, CSA performs teleporting of thousands tons of cotton to Europeans

Maybe there could be some minimal requirements? Like decision to sell then goes into 4 scripts, each 50 income for 10 turns, if at the check CSA controls respectively New Orleans/Mobile/Charleston/Wilmington? This still evades gunship blockade, but at least there is some interaction.
Re: Cotton selling in 1864
Posted: Sun Sep 18, 2022 9:21 pm
by BiteNibbleChomp
At this point in the war, the Union
did have complete control of the seas, and the Confederates somehow managed to slip ships past the blockade and get that cotton to market - usually via the many small rivers and inlets that were so numerous the Union couldn't guard them all.
Beriand wrote: Sun Sep 18, 2022 8:29 pm
Maybe there could be some minimal requirements? Like decision to sell then goes into 4 scripts, each 50 income for 10 turns, if at the check CSA controls respectively New Orleans/Mobile/Charleston/Wilmington? This still evades gunship blockade, but at least there is some interaction.
This is already in the event - the Confederacy must have a unit in any of Galveston, New Orleans, Mobile, Charleston or Wilmington for it to fire.
- BNC
Re: Cotton selling in 1864
Posted: Mon Sep 19, 2022 8:17 am
by Beriand
BiteNibbleChomp wrote: Sun Sep 18, 2022 9:21 pm
At this point in the war, the Union did have complete control of the seas, and the Confederates somehow managed to slip ships past the blockade and get that cotton to market - usually via the many small rivers and inlets that were so numerous the Union couldn't guard them all.
But was it any significant amount of cotton in 1864? Should be around 1 million tonnes. Impressive, then, smuggling devils
BiteNibbleChomp wrote: Sun Sep 18, 2022 9:21 pm
This is already in the event - the Confederacy must have a unit in any of Galveston, New Orleans, Mobile, Charleston or Wilmington for it to fire.
Oh, nice, thanks. 'One from five' is pretty weak though, and with Galveston, but always something I guess...
Re: Cotton selling in 1864
Posted: Thu Jul 18, 2024 6:16 pm
by DarkHorse2
Beriand wrote: Sun Sep 18, 2022 8:29 pm
So in 1.03 we have this event in early 1864, when CSA sells cotton (for 200 MPPs for 10 turns), if it has not done it at the beginning of the campaign. Which maybe is fine reinforcement for them, but... how to put it... oftentimes in early 1864 Union has complete control of the seas, all runners blocked, and half of ports occupied. Yet, CSA performs teleporting of thousands tons of cotton to Europeans

Maybe there could be some minimal requirements? Like decision to sell then goes into 4 scripts, each 50 income for 10 turns, if at the check CSA controls respectively New Orleans/Mobile/Charleston/Wilmington? This still evades gunship blockade, but at least there is some interaction.
Blockade running was hugely sucessful throughout the war. Short of outright capture of the port, there was little the Union could do to stop it.
This was made plainly evident on December 23, 1864, when the largest Union fleet ever to assemble in the Atlantic attacked Fort Fisher, a massive fortification protecting the Cape Fear River entrance and Wilmington. While the fleet of 125 Men-of-war and transports were blockading the harbor, an incoming blockade runner passed through the fleet and took refuge upriver. The last blockade runner to make its way into Wilmington's port was the SS Wild Rover, on January 5, 1865. The fort was attacked a second time on January 13, and after a two-day siege it was captured on January 15 by the Union Army and Navy. Several blockade runners previously docked upriver managed to escape in the midst of the battle. Prior to the capture of the fort, Rear Admiral Porter, in command of the eastern flotilla, wrote to the war department:
"Blockade running seems almost as brisk as ever, the new class of blockade runners are very fast and sometimes come in and play around our vessels, they are built entirely for speed."