Why did you take away OR logic?!!!
Posted: Sun Sep 25, 2022 2:59 pm
For a glorious, if brief time, your engine managed to support OR -
I could specify that a tech needed 2 of 4 links to make it viable, and it worked!
Now we're back to "everything needs everything" :'(
So much smarter to have:
1. OR logic
2. NOT logic
NOT would BE AMAZING at being able to say "exclude the following races from this tech node" -
As it is - having only AND logic and "exclusive" logic - i.e. "list of races for which this node is allowed" makes for a poorer game design and player experience.
We cannot make intricate, smart tech trees that can help the AI be less dumb (by excluding them from techs that they normally shouldn't have, e.g. if they have a good racial tech, they should NOT research the lesser alternatives -- which making those exclude them - would do the trick).
I could specify that a tech needed 2 of 4 links to make it viable, and it worked!
Now we're back to "everything needs everything" :'(
So much smarter to have:
1. OR logic
2. NOT logic
NOT would BE AMAZING at being able to say "exclude the following races from this tech node" -
As it is - having only AND logic and "exclusive" logic - i.e. "list of races for which this node is allowed" makes for a poorer game design and player experience.
We cannot make intricate, smart tech trees that can help the AI be less dumb (by excluding them from techs that they normally shouldn't have, e.g. if they have a good racial tech, they should NOT research the lesser alternatives -- which making those exclude them - would do the trick).