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FALSE ISSUE - 1.00.07 - Destroyers vs transports in port

Posted: Mon Sep 26, 2022 6:41 pm
by ncc1701e
I did not install the latest patch yet and I am not sure if something has been done in the meantime.
But, I don't understand this result.

According to the game scale, a Destroyer group: 5-7 light cruisers + escorts or a destroyer patrol. And a transport group is not defined, interesting.

So here is the situation. I have detected 1 transport ship in port.
Attacking transport in port 1.JPG
Attacking transport in port 1.JPG (79.45 KiB) Viewed 586 times

Re: 1.00.07 - Destroyers vs transports in port

Posted: Mon Sep 26, 2022 6:45 pm
by ncc1701e
There is nothing else to notice. No AAA gun or whatever. For WP2, does port will have coastal battery level? I am adding this to the wishlist thread.
Attacking transport in port 1b.JPG
Attacking transport in port 1b.JPG (68.36 KiB) Viewed 584 times

Re: 1.00.07 - Destroyers vs transports in port

Posted: Mon Sep 26, 2022 6:46 pm
by ncc1701e
So I have three DD groups in position. Again, according to the game scale, this is 15-21 light cruisers + escorts or 3 destroyer patrols.

And I am doing a naval attack against this unescorted transport group.
Attacking transport in port 2.JPG
Attacking transport in port 2.JPG (85.4 KiB) Viewed 582 times

Re: 1.00.07 - Destroyers vs transports in port

Posted: Mon Sep 26, 2022 6:50 pm
by ncc1701e
And guess what, one DD group is sunk and another one is lightly damaged. Are you kidding me?

I have lost 7-9 destroyers attacking one unescorted transport ship in port. This is not the first time I am seeing these results. It varies from I am destroying the transport group without damage to the transport group is undamaged and my DD groups are sunk.

This is the case here. I did not even touch any transports. What is the rule here? Does port have guns simulated?

Thanks
Attacking transport in port 3.JPG
Attacking transport in port 3.JPG (96.05 KiB) Viewed 581 times

Re: 1.00.07 - Destroyers vs transports in port

Posted: Tue Sep 27, 2022 12:57 pm
by AlvaroSousa
You are mistaken sir. All ports have a level of defense against ships. Page 54 of the updated manual

Ports—Ports range from a size 1 to a size 9. A port with a capacity of 5 or higher repairs naval units. Some ports between size 2 and 4 maybe be upgradable when a land unit with the engineer specialty is present at the port. Ports generate 20 port supply stockpiles for every point of capacity they have. Each supply stockpile supplies 1 strength point of land or air unit. Ports of sizes 2-4 also protect ships from being attacked. Ships reduced to zero strength in a port have a high chance of not being sunk and of having 1 strength. Ports of sizes 1 to 4 are vulnerable to being attacked by an enemy surface fleet. Each port has a port defense of 5. Ports of size 5 or higher may not be attacked by enemy surface fleets. Any number of naval groups may supply at a major port. Minor ports are limited to supplying as many naval groups as their port size. Ports can hold any number of naval groups but minor ports, size 1 to 4, have a supply restrictions and may not repair naval groups.

Re: 1.00.07 - Destroyers vs transports in port

Posted: Tue Sep 27, 2022 5:38 pm
by ncc1701e
This is incredible. I am still discovering things. So, it was a bad idea to attack this lonely transport group...

Re: 1.00.07 - Destroyers vs transports in port

Posted: Thu Sep 29, 2022 2:23 pm
by AlvaroSousa
Next game will have more available map data on a toggle.

Re: 1.00.07 - Destroyers vs transports in port

Posted: Thu Sep 29, 2022 4:21 pm
by ncc1701e
AlvaroSousa wrote: Thu Sep 29, 2022 2:23 pm Next game will have more available map data on a toggle.
Can't wait. :D