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FALSE ISSUE - 1.00.07 - Destroyers vs transports in port
Posted: Mon Sep 26, 2022 6:41 pm
by ncc1701e
I did not install the latest patch yet and I am not sure if something has been done in the meantime.
But, I don't understand this result.
According to the game scale, a
Destroyer group: 5-7 light cruisers + escorts or a destroyer patrol. And a transport group is not defined, interesting.
So here is the situation. I have detected 1 transport ship in port.

- Attacking transport in port 1.JPG (79.45 KiB) Viewed 586 times
Re: 1.00.07 - Destroyers vs transports in port
Posted: Mon Sep 26, 2022 6:45 pm
by ncc1701e
There is nothing else to notice. No AAA gun or whatever. For WP2, does port will have coastal battery level? I am adding this to the wishlist thread.

- Attacking transport in port 1b.JPG (68.36 KiB) Viewed 584 times
Re: 1.00.07 - Destroyers vs transports in port
Posted: Mon Sep 26, 2022 6:46 pm
by ncc1701e
So I have three DD groups in position. Again, according to the game scale, this is 15-21 light cruisers + escorts or 3 destroyer patrols.
And I am doing a naval attack against this unescorted transport group.

- Attacking transport in port 2.JPG (85.4 KiB) Viewed 582 times
Re: 1.00.07 - Destroyers vs transports in port
Posted: Mon Sep 26, 2022 6:50 pm
by ncc1701e
And guess what, one DD group is sunk and another one is lightly damaged. Are you kidding me?
I have lost 7-9 destroyers attacking one unescorted transport ship in port. This is not the first time I am seeing these results. It varies from I am destroying the transport group without damage to the transport group is undamaged and my DD groups are sunk.
This is the case here. I did not even touch any transports. What is the rule here? Does port have guns simulated?
Thanks

- Attacking transport in port 3.JPG (96.05 KiB) Viewed 581 times
Re: 1.00.07 - Destroyers vs transports in port
Posted: Tue Sep 27, 2022 12:57 pm
by AlvaroSousa
You are mistaken sir. All ports have a level of defense against ships. Page 54 of the updated manual
Ports—Ports range from a size 1 to a size 9. A port with a capacity of 5 or higher repairs naval units. Some ports between size 2 and 4 maybe be upgradable when a land unit with the engineer specialty is present at the port. Ports generate 20 port supply stockpiles for every point of capacity they have. Each supply stockpile supplies 1 strength point of land or air unit. Ports of sizes 2-4 also protect ships from being attacked. Ships reduced to zero strength in a port have a high chance of not being sunk and of having 1 strength. Ports of sizes 1 to 4 are vulnerable to being attacked by an enemy surface fleet. Each port has a port defense of 5. Ports of size 5 or higher may not be attacked by enemy surface fleets. Any number of naval groups may supply at a major port. Minor ports are limited to supplying as many naval groups as their port size. Ports can hold any number of naval groups but minor ports, size 1 to 4, have a supply restrictions and may not repair naval groups.
Re: 1.00.07 - Destroyers vs transports in port
Posted: Tue Sep 27, 2022 5:38 pm
by ncc1701e
This is incredible. I am still discovering things. So, it was a bad idea to attack this lonely transport group...
Re: 1.00.07 - Destroyers vs transports in port
Posted: Thu Sep 29, 2022 2:23 pm
by AlvaroSousa
Next game will have more available map data on a toggle.
Re: 1.00.07 - Destroyers vs transports in port
Posted: Thu Sep 29, 2022 4:21 pm
by ncc1701e
AlvaroSousa wrote: Thu Sep 29, 2022 2:23 pm
Next game will have more available map data on a toggle.
Can't wait.
